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Forums - Gaming - If VR Becomes a hit, What Happens to Xbox?

 

Xbox Only Gamers:

Aren't Interested in VR 99 26.90%
 
Will Probably Buy a PS4 (price permitting) 149 40.49%
 
Will Probably Buy a Rift or Vive for PC 40 10.87%
 
See Results 80 21.74%
 
Total:368
Mr Puggsly said:
Swordmasterman said:

Did you read what i said ?.

Handheld aways sell less software than Home Consoles, look at the Sales of Hardware, with launch to launch numbers.

DreamCast>>>>>>>>>WiiU>>>>>>>>>>>>>>Playstation Vita.

Sony, still support the Vita, pushing Third Party support for the Vita, a lot of games still have Playstation Vita Versions, and the big games that people expect are from Capcom, Square, and Bandai, and sometimes Koei Tecmo, and Sega.

As i said, you can still compare Microsoft, releasing games for PC, as supporting the Xbox One, the same way Sony, releasing games for Playstation 4, and Playstation Vita, and pushing developers to release games for the Vita, as supporting the Vita.

Developers need a reason to release games for the Vita, And Sony, of course are giving those reasons, the console have a lot of Third Party Support.

Sony doesn't push 3rd party support. Sony's website doesn't mention Vita, they don't mention Vita at E3 or other events, they don't support Vita in any significant way other than still producting the device. Maybe things are different in Japan?

No, your comparison is inacurate because Sony almost pretends Vita doesn't exist. They even renamed Vita Tv to Playstation TV outside of Japan.

Sony is not giving developers a reason to support Vita and that's why support has dried up in the west. What you saying Sony is doing with the Vita is kinda the opposite of reality.

on Playstation Experience, they announced a lot of games that was also coming to Playstation Vita, they don't pretend that Playstation Vita, Doesn't exist, the  Sega's Mega Drive, was named Sega's Genesis on the USA, so what the name have to do with the product ?.



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Swordmasterman said:
Mr Puggsly said:

Sony doesn't push 3rd party support. Sony's website doesn't mention Vita, they don't mention Vita at E3 or other events, they don't support Vita in any significant way other than still producting the device. Maybe things are different in Japan?

No, your comparison is inacurate because Sony almost pretends Vita doesn't exist. They even renamed Vita Tv to Playstation TV outside of Japan.

Sony is not giving developers a reason to support Vita and that's why support has dried up in the west. What you saying Sony is doing with the Vita is kinda the opposite of reality.

on Playstation Experience, they announced a lot of games that was also coming to Playstation Vita, they don't pretend that Playstation Vita, Doesn't exist, the  Sega's Mega Drive, was named Sega's Genesis on the USA, so what the name have to do with the product ?.

Sorry, maybe I blinked and missed that announcment. Surely you aren't implying Sony spent a good amount of time talking about Vita?

They didn't call it VIta TV in the west because they thought Playstation TV would get more attention. What Sega did with Mega Drive/Genesis isn't comprable.



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Mr Puggsly said:
Swordmasterman said:

on Playstation Experience, they announced a lot of games that was also coming to Playstation Vita, they don't pretend that Playstation Vita, Doesn't exist, the  Sega's Mega Drive, was named Sega's Genesis on the USA, so what the name have to do with the product ?.

Sorry, maybe I blinked and missed that announcment. Surely you aren't implying Sony spent a good amount of time talking about Vita?

They didn't call it VIta TV in the west because they thought Playstation TV would get more attention. What Sega did with Mega Drive/Genesis isn't comprable.

I think you are taking this too seriously.  How is any of this related to VR?



CosmicSex said:
Mr Puggsly said:

Sorry, maybe I blinked and missed that announcment. Surely you aren't implying Sony spent a good amount of time talking about Vita?

They didn't call it VIta TV in the west because they thought Playstation TV would get more attention. What Sega did with Mega Drive/Genesis isn't comprable.

I think you are taking this too seriously.  How is any of this related to VR?

Its gonna segue back to that.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Today it was unveiled that the HoloLens dev kits will be shipping at the end of March for a price of $3000. Three games were mentioned and this includes Young Conker. It seems like Microsoft will be pursuing AR after all. That is to say over VR.



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Back on topic.
The current cross buy strategy may be part of keeping the customers interested in VR close to windows 10. Imagine Quantum break coming to Oculus rift. You can't play it on XBox One, but an XBox One copy already puts that option in your windows 10 games library. Maybe MS hopes that is enough to keep those interested in VR inside their ecosystem for now.



SvennoJ said:
Back on topic.
The current cross buy strategy may be part of keeping the customers interested in VR close to windows 10. Imagine Quantum break coming to Oculus rift. You can't play it on XBox One, but an XBox One copy already puts that option in your windows 10 games library. Maybe MS hopes that is enough to keep those interested in VR inside their ecosystem for now.

Interesting idea. It seems really heavy handed because it involves owning an Xbox One,  a beefy PC and a rift at minimum. I'm still waiting to see how theater mode plays out on Xbox One.



CosmicSex said:
SvennoJ said:
Back on topic.
The current cross buy strategy may be part of keeping the customers interested in VR close to windows 10. Imagine Quantum break coming to Oculus rift. You can't play it on XBox One, but an XBox One copy already puts that option in your windows 10 games library. Maybe MS hopes that is enough to keep those interested in VR inside their ecosystem for now.

Interesting idea. It seems really heavy handed because it involves owning an Xbox One,  a beefy PC and a rift at minimum. I'm still waiting to see how theater mode plays out on Xbox One.

I Think that this does not make sense, if Someone owns a Xbox One, does not own a PC, own Quantum Break, does not owns Oculus rift, want to play the game, the person will need to purchase a PC, and Oculus ?.

While someone that have a PC,  will only need to purchase Oculus, will purchase Quantum Break, for the same price or cheaper, and will play it.

 

 

This Whole thing is like Just Cause's Island ( i think that was Just Cause, or Mad Max), you purchased the Ultra Edition, and get a 50 Thousands US$'s Island, you own it but does not means that will have some use, the Windows 10's version of a Xbox One game, is the last thing that  a Costumer would care about, they first would need to Spend 2000 US$+ With Oculus, and a PC, so 40-60US$ for a game isn't much, if the console gamer don't have the requierements, this would have no Effect on VR.



Swordmasterman said:
CosmicSex said:

Interesting idea. It seems really heavy handed because it involves owning an Xbox One,  a beefy PC and a rift at minimum. I'm still waiting to see how theater mode plays out on Xbox One.

I Think that this does not make sense, if Someone owns a Xbox One, does not own a PC, own Quantum Break, does not owns Oculus rift, want to play the game, the person will need to purchase a PC, and Oculus ?.

While someone that have a PC,  will only need to purchase Oculus, will purchase Quantum Break, for the same price or cheaper, and will play it.

This Whole thing is like Just Cause's Island ( i think that was Just Cause, or Mad Max), you purchased the Ultra Edition, and get a 50 Thousands US$'s Island, you own it but does not means that will have some use, the Windows 10's version of a Xbox One game, is the last thing that  a Costumer would care about, they first would need to Spend 2000 US$+ With Oculus, and a PC, so 40-60US$ for a game isn't much, if the console gamer don't have the requierements, this would have no Effect on VR.

Think of it like this. VR becomes really popular in 2 years. Occulus rift is more affordable as well as a capable PC. An XBox One user would like to play their games in VR. He already has a compatible library of games, so hopefully he'll stick to Windows 10 and XBox live gold instead of buying PS4 + PSVR.
Anyway Forza 6 stripped down version was just announced for Windows 10.



CosmicSex said:

I believe that their are a lot of implications for the Xbox  and I also believe that Xbox gamers want to try VR as much as everyone else.  If VR is a true hit, witll Xbox Only gamers feel left out?

Sure, but most of them will simply react by trying to convince themselves and everyone else that the grapes are probably not worth eating VR is not worth buying yet, with the justification the grapes probably are not ripe or that they are sour that VR is completely overrated.

https://en.wikipedia.org/wiki/Cognitive_dissonance