deskpro2k3 said:
All it takes is one Knight for a dead Shulk. Besides he can't change what is happening in their dimension where they make the rules. |
If you're going by the RPG rules (as in, the hit rate/accuracy of Knights of the Round), then you need to go back and look at what Shulk has . Before he reaches max power even he has Monado Speed and Monado Shield. Speed allows the avoidance of almost all physical attacks and Monado Shield blocks *any* special attack. Knights without a doubt falls under that and if the might swings of a demigods two world-destroying swords can't break the shield, neither can Knights of the Round.
You're fighting a losing battle here man.








