By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Nuvendil said:
deskpro2k3 said:

All it takes is one Knight for a dead Shulk. Besides he can't change what is happening in their dimension where they make the rules.

If you're going by the RPG rules (as in, the hit rate/accuracy of Knights of the Round), then you need to go back and look at what Shulk has . Before he reaches max power even he has Monado Speed and Monado Shield.  Speed allows the avoidance of almost all physical attacks and Monado Shield blocks *any* special attack.  Knights without a doubt falls under that and if the might swings of a demigods two world-destroying swords can't break the shield, neither can Knights of the Round.

You're fighting a losing battle here man.

You Knights of the Round is like a dozen hits, right? The Monado Shield goes away after the hit. Best argument is Speed.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.