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deskpro2k3 said:
Nuvendil said:

If you're going by the RPG rules (as in, the hit rate/accuracy of Knights of the Round), then you need to go back and look at what Shulk has . Before he reaches max power even he has Monado Speed and Monado Shield.  Speed allows the avoidance of almost all physical attacks and Monado Shield blocks *any* special attack.  Knights without a doubt falls under that and if the might swings of a demigods two world-destroying swords can't break the shield, neither can Knights of the Round.

You're fighting a losing battle here man.

 

Knights is none physical, magical, elemental. It's like Bahamut megaflare, none resistible, it doesn't miss.

You don't know what you're talking about here man.

Nope, you just misread.  I meant that the Knights falls under SPECIAL attacks.  Same as Talent Arts in XC, not a standard strike.  Which means the shield WILL reduce damage to 1.  Not a single art in the whole of Chronicles can pierce the shield.  I tossed out Speed because because no, I don't know Knights, so if it were a series of physical strikes Speed would avoid them with almost 100% consistency.  But as you said it's not but it doesn't matter.  Monado Shield stops any special attack bar none.  Which means Knights might as well be a pillow barrage for all the good it would do.  Assuming Shulk is maxed out like Cloud is.

 

UNLESS you are going to just try and say that the art is higher than the Monado Shield can get which is just plain cheating :P