mountaindewslave said:
revenue as a stat on its own is useless though. there are tons (and I mean tons) of billion dollar companies out there with, in some cases, tens of billions of dollars of sales in revenue who profit almost nothing obviously revenue is good in the sense of your business is potentially operating at a high scale and pushing product, but very obviously sales is all about margins and in the end whether you have high revenue or low revenue cost and profit are really what matters sort of reminds me of the PS2 and Gamecube generation- Nintendo sold way less hardware/software than Sony during those years yet somehow managed to profit a lot more. again, revenue on its own is a useless stat without context and other numbers to look at |
Don't forget that Handhelds and SW on gamecub and HH were very big.
And at people that say having no debt is good. It all depends, if you can take money borrowed at 4%year and invest or borrow at a rate of 8% you would be silly to preffer to have no debt and no profit.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."