SWORDF1SH said:
eva01beserk said:
Your are right, all thouse first where expensive, but for a reason, they where needed. They where all a stand alone product like a celllphone and stuff ike that. This is not a stand alone product, this requires a $350 machine for it to work and to boot, its only a peripheral that adds very little to the alreaady functionallity of the device, this is worse for the rift, that while costing more also requires a much more expensive machine to work of.
This wont be for hardcore gamers like some say, cuz hardcore gamers will play a game no matter what and paying so much more, just for a diferent point of view will not influence manny. This is in my opinion, to atract a diferent demographic. The ones that get impreses with new tech, no matter how useles it is. like the apple fans. Peple who buy the "it" device just because. Then hook them into gaming. Use them to lay the foundation while developing the real killer apps and reduce the price to atttract the hardcore and casuals.
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VCR player is a standalone device? From my extremely short list from thousands of possible devices, 1 isn't a standalone device. And how were any of them needed? Maybe some are now a staple of everyday life, but were they when they released.
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From your own list you pick the one thing thats not an add on and you based your argument around it? Comon. All thouse things you listed were revolutionary devices that changed how everithing worked or how we worked. VR at most enhances something we already have.
You have to stop thinking this is an attack at sony, I would love to have a psvr for my ps4, but at this price is not consumer frindly and its all Im pointing out and if it dosent take off at the start, third partys wont be inclined to deveope for it witch will make slower to actually get good content for it. Like all the garbage we have seen so far for any vr game, it has basicly been a look around expirience. Or a game we already can play without it.
This goes back to even before the kinect. The very wii. It caught up to be a mass market appeal product because of its price. Games berely sold on it and they were mainly casual crap that most of us on this site would not play. But after it rosed oeer everithing else, devs started making exclusives for it and good content started to appear, still a lot of shovelware, but good content was still abundant.