bigtakilla said:
Splatoon (while an absolutely AMAZING game that deserves every sale it got) is also a very flawed game as well. It just so happened that it has changed the concept of the shooter SO much that it is drawing in their demographic. It will by far be recognized as their most successful new IP, but far from the Wii U swan song. Sure SMT X FE flopped in Japan, but so does the Persona series, and the game.... Looks like a Persona mixed with Atlus' take on Fire Emblem characters. Bayo also flopped, but I think anyone who has played that game would hardly call it a bad game. Other than that, out of the rest of the games I "forgot" (or would it be more like not even worth mentioning), the only point I could give you would be Yoshi's Wooly World, which would only bring the total games to around the exact amount the Wii U has coming out in 2016. Plus I expect a few more smaller titles around the same level of budget and scope to be announced or probably even anounced and I'm just not thinking about them. Point is 2016 has roughly the same lineup as every year. Not really better or worse. |
The "flaws" are intentional design principals. Personally I'm glad there is no voice chat. I would not be playing the game if it meant suffering through some 13-year-old brat making homophobic/racist remarks ... it would completely ruin the game.
When people look back at the Wii U in 10 years it will be known primarily as the Nintendo console where Splatoon was created (aside from being an overall market failure). From a net positives POV that will be its legacy of that I have no doubt.








