By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony Discussion - Final Fantasy 7 Remake for PS4: Pictures

 

FF7 Remake, FF15 or World of Final Fantasy for PS4 - what is bigger for you ?

The Final Fantasy 7 Remake 92 47.42%
 
Final Fantasy 15 of course! 70 36.08%
 
World of Final Fantasy 10 5.15%
 
see results 22 11.34%
 
Total:194

Mindless hacknslash comfirmed.. so sad they have to ruin old classics just to please the youngsters who can't play games that require slow and planned thinking.

Some games are more enjoyable in relaxed state of mind... like the oldschool turnbased games.



If it isn't turnbased it isn't worth playing   (mostly)

And shepherds we shall be,

For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints

Around the Network

Hell yes. I'm more hyped for FFVII Remake than I am for FFXV.



CPU: Ryzen 7950X
GPU: MSI 4090 SUPRIM X 24G
Motherboard: MSI MEG X670E GODLIKE
RAM: CORSAIR DOMINATOR PLATINUM 32GB DDR5
SSD: Kingston FURY Renegade 4TB
Gaming Console: PLAYSTATION 5
ZyroXZ2 said:
StarOcean said:
Is hair really that hard to do for games? I've noticed hair in pretty much every game looks like layered paper

Hair is VERY hard to render.  I ran the "Dawn" NVIDIA tech demo on my machine which renders the most "realistic" (I put that in quotes because it STILL isn't) hair I've seen in realtime, and to get the individual strands right even when grouped to ease the physics calculations is just WAY beyond the power current machines have in their GPUs WHILE running everything else in a frame/scene.

The best hair we're going to have is still going to be pre-rendered since all the calculations needed can be done over the course of the 10-15 hours of rendering time for a scene.  But realistic-looking realtime hair physics calculations in a gaming environment are a LONG way off!

So far, the best we have outside of tech demos for hair in realtime is NVIDIA Hairworks used in both The Witcher 3 and Rise of the Tomb Raider, and both demonstrate a VERY low population of hair strands compared to a more realistic head of hair.  Uncharted 4 seems to be using more "stiff" but realistic hair population, and yet......

It's going to be awhile before we can apply shaders for sheen and opacity on, say, hundreds of strands of hair each individually having physics calculations for environmental impact/movement with objects INCLUDING each other!

 


Maybe Nathan Drake uses a lot of wax

 

Seriously though, if your hair is relatively short and you use a fair amount of wax, it stays pretty much completely still unless something physically touches it, so stiff might be pretty realistic for Nathan Drake. No doubt it was also a lot easier to do than it would've been to have a not so fashionably aware Nathan



deskpro2k3 said:

Hell yes. I'm more hyped for FFVII Remake than I am for FFXV.

the people here too. but i vote for FF15, because the new characters : ) very interesting for me.

FF7 remake and FF 15, i buy both : )





deskpro2k3 said:

Hell yes. I'm more hyped for FFVII Remake than I am for FFXV.

 


I was more hyped for Remake to until they said it will be episodic and won't have world map. 



Around the Network

I hope its no vapourware this time
I cant trust squate



REQUIESCAT IN PACE

I Hate REMASTERS

I Hate PLAYSTATION PLUS

StarOcean said:
Is hair really that hard to do for games? I've noticed hair in pretty much every game looks like layered paper

I had a 2 way SLI in mi PC, (GTX680) and it runs Tomb Raider in ultra with no problem in 3 screens (5760x1080p) but the moment I selected the option to render better hair(you almost can see individual hairs), all the performance went to shyte, from like 65 FPS to 10~15 tops, and the only difference was the hair of Lara...



                          

"We all make choices, but in the end, our choices make us" - Andrew Ryan, Bioshock.

Naum said:
Mindless hacknslash comfirmed.. so sad they have to ruin old classics just to please the youngsters who can't play games that require slow and planned thinking.

Some games are more enjoyable in relaxed state of mind... like the oldschool turnbased games.

Just because they're not standing in lines waiting for their turn to attack doesn't mean it's mindless. 





Watch me stream games and hunt trophies on my Twitch channel!

Check out my Twitch Channel!:

www.twitch.tv/AzurenGames

Naum said:
Mindless hacknslash comfirmed.. so sad they have to ruin old classics just to please the youngsters who can't play games that require slow and planned thinking.

Some games are more enjoyable in relaxed state of mind... like the oldschool turnbased games.

Maybe you can unlock a classic mode, should be easy to make





I want an alternative ending for getting %100 on the game.

And I believe that we all know what we want. It will be like going back in time and force a story reboot.

#LetMeSaveHer