S.Peelman said:
If it wins then it's a pretty hollow victory. Sad even. And the ones responsible should feel bad. The game needed massive spamming to win all it's matches with the tiniest of differences against very old games who's fanbases probably mostly didn't even know about this contest and never needed any rallying of people. Differences like 51-49. So in reality, this game was slaughtered in the first round. What we got out of this contest though is that Ocarina of Time yet again won.
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The thing is though is what game can or is allowed to beat a Zelda/mario game?, I mean I posted a video link where a user detailed the game design of UT. Now coming from one guy who created the game and what it entails is actually something unique, innovative and decent. Can you for example not kill anyone at all throughout all the Zelda/Mario titles and also manage to get 3 different endings?, all of which have slightly different alterations to those 3 endings which give you more, can you play the game through to the end and do something wrong while trying to refresh your save with the game actually taking notice to what you did and remembering your actions even though you tried to trick it like you would any other game?.
In the end no matter how much you may not like it, Undertale actually does bring some unique things to the table along with blending some already tried and tested mechanics and elements, all done by one guy as opposed to the absolute plathora of games that are normally done in teams higher than 1 person, that's some sort of achievement that at least deserves something, the buy didn't even gety any award and yet another indie game that's based on a sport that was also based on a game made years ago got more praise despite the game not doing much different or bringing something unique to the table (seriously the same dev team accomplished the original formula back in 2008 https://en.wikipedia.org/wiki/Supersonic_Acrobatic_Rocket-Powered_Battle-Cars).
I like Zelda and Mario games as much as the last guy/fan but I also love Undertale, it's a charming game that has a decent catchy soundtrack, characters that are very much memorable and quirky with their own stories to tell, the way the game allows you to complete it in a pacafist manner unlike most games where you have to kill a lot or kill as a primary goal and then of course the game actually remembers what you've done between saves and if you're not careful enough you can genocide hard enough that the game simply won't allow you to do the good because it knows you won't change and you did what you set out to at your own accord, to me that's pretty deep and meaningful, like everything you do in that game actually does matter, especially between different saves, most games just save you into a state where you can pick up from but with UT the game can tell what you do when you do something you know is bad but try to refresh the save file or when you try saving before doing something you might otherwise regret.
Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.