TheObserver said:
JEMC said: The PS2 era was very long ago and things have changed quite a bit since then. Games are a lot more expensive to develop and if there's a platform like the XboxOne where publishers know that they'll be able to sell 1.5-2 million copies of their games, they will keep supporting it. |
In that case things don't look too promising, because so far only 15 games have sold over 1.5 million on XB1, and a lot of them are from the same few frnchises. The sales potential for most stuff that's not CoD, Halo, Madden is very limited on XB1.
And for a lot of games that have historically been associated with Playstation like MGS, FF, TR, etc. it might actually be more beneficial to release exlusively on PS4 and get some boost from the exclusivity marketing.
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Two things to consider:
1-XboxOne has only sold, by our numbers, 15 million consoles. Being able to sell that much on such userbase is remarcable. That means that those 15 games have been able to reach 1 of 10 X1 users.
2-We don't have digital sales, so the number of games that have reached those numbers can, and will be, more than just 15.
Just think about it, even if a publisher only gets $40 for every game, that's 40 millions for each million games sold. That's the whole budget of a lot of games, leaving all what comes from PC and PS4 as pure profit... Unless it's a game like GTA V, where that only amounts to a fifth of the total budget (and in that case, every penny counts).
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
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