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Forums - PC Discussion - How To Build A Solid $500 Gaming PC For Fallout 4 And GTA V

hunter_alien said:
Yeah, and with this configuration you will need an upgrade for all the latest PC games in a year. I really don't know why are some even trying. I mean, yeah you can do this, but be ready to only get partially the true PC experience. Hardware price wise they never did and never will beat consoles.

And this is coming from someone who is a regular in the PC gaming scene for almost 20 years now.

The bolded is blatantly false.  This platform should last the whole generation. The CPU outclasses the CPU in consoles considerably. The GPU is an upper-mid end enthusiast card. There shouldn't be a game that is unplayeable for at least 3-5 years and that would coincide with the release of new consoles. 

The only people who need to upgrade every year are those who need to play their games at ultra 1440p+ 60fps indefinitely. 



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I've used that same case to build my fathers PC and I can say that it's very easy to work with and it does a really good job at keeping the sound at bay.

As for the PC, it's a fairly good one for that price.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Mummelmann said:
Inb4 "you need a monitor and OS!"

Mouse & keyboard and a controller.... are kinda usefull as well, along with a mouse pad.

 

The short of it:

Its still not possible to beat a PS4 console in performance/$.

The advantage of a pc like that though is you can do so much more with it.



SteamOS, problem solved.



"CPU and GPU are miles ahead of what's in the consoles"

That doesn't mean you will get to play every game released on the PS4 for said PC years down the line. Optimization is key. We know by know that a lot publishers just don't put much effort into porting their games. What's the use of my superior PC in that case if it can't run said games smoothly? Who is to say hardware requirements are not gonna become more demanding next year? or the one after?

The PS4 on the other hand will play the games it gets, you will not have to worry about being left out.

"No OS & no monitor"

That's a valid counter point. You can't have it both ways, if you want me to hook my PC into my TV and leave it there to use it only for gaming, then I gotta have a separate windows key for it. Unless you want me to sit on the couch and get a mouse and a keyboard and turn my living room TV into my main PC...... that's not gonna happen.


I am a PC gamer and I fully get why some people choose a console over PC gaming. Please stop getting defensive over every counter argument, especially when they are VALID.



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zero129 said:
hunter_alien said:
Yeah, and with this configuration you will need an upgrade for all the latest PC games in a year. I really don't know why are some even trying. I mean, yeah you can do this, but be ready to only get partially the true PC experience. Hardware price wise they never did and never will beat consoles.

And this is coming from someone who is a regular in the PC gaming scene for almost 20 years now.

Both bolded part show a clear lie. If the 2nd bolded part was true you would know this build should last any gamer up till the end of the gen since the CPU and GPU are miles ahard of whats in the consoles. and with the money you would of saved from free online gaming and cheap sales in 4-5 years you can upgrade that GPU again if you wished or some other part of the pc. But since it seems clear you didnt know this (Or you did and just like saying lies to make the consoles look better, something ive seen you do a lot) its hard to imagine you been gaming on PC for 20 years since your always so negetive about it and always make up some wild lies..


Yes I am negative because some PC fanson this site try and paint it in  afar rosier picture than the state it is in. No it will notlastyou. No matter how powerfull is optimization is usually sub par, and very few companies eveninvest in serious QA when it comes down to PC games.

And yes, I am playing on PC for almost 20 years now, and the reason why I dont want a 500$ PC is because I for one actually play it for what it is. High-end gaming, for the few exclusives that actua;lly worth the effort. You want a 500$ rig that will only be able to play Far Cry Primal on mid settings when often dipping in the 20fps range? Good for you. But please stop caling me a liar, when you have absolutly no idea who I am, how I play and what I play on.I still have nightmares from the mid 2000 when my high-end PC started showing severe performance issues after 3 years.

We had this discussion several times before and Im getting sick and tired of being called out, just because you do not like where I stand and that I do not neceseraly like where the PC industry is at the moment and where it is headed.



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Question; how important is the CPU cooler in this one (or any rig)? Doesn't the CPU you buy come with its own cooler/fan?



LurkerJ said:
"CPU and GPU are miles ahead of what's in the consoles"

That doesn't mean you will get to play every game released on the PS4 for said PC years down the line. Optimization is key. We know by know that a lot publishers just don't put much effort into porting their games. What's the use of my superior PC in that case if it can't run said games smoothly? Who is to say hardware requirements are not gonna become more demanding next year? or the one after?

The architectures of modern consoles and PC's means just that. The difference in power exceeds the difference optimization would give. If you can optimize a game for a Jaguar-based cpu, then it is very likely the game will run, even when less optimized,  on an FX 6300. If you can optimize the game to run on a stripped HD 7870 then it will certainly run on an r9 380. We aren't in the age of complicated and specialized PPC cores in which the developers don't know what they are working on too well. They know pretty much what the consoles are made of and they know the limitations. This is why we have already reached a performance barrier, even for talented developers. Furthermore, current API's have allowed PC games to be quite optimized as well. 



sc94597 said:
hunter_alien said:
Yeah, and with this configuration you will need an upgrade for all the latest PC games in a year. I really don't know why are some even trying. I mean, yeah you can do this, but be ready to only get partially the true PC experience. Hardware price wise they never did and never will beat consoles.

And this is coming from someone who is a regular in the PC gaming scene for almost 20 years now.

The bolded is blatantly false.  This platform should last the whole generation. The CPU outclasses the CPU in consoles considerably. The GPU is an upper-mid end enthusiast card. There shouldn't be a game that is unplayeable for at least 3-5 years and that would coincide with the release of new consoles. 

The only people who need to upgrade every year are those who need to play their games at ultra 1440p+ 60fps indefinitely. 

 

No, I dont want that but 1080p with accveptable performance on ultra settings is a must. I am not a graphics whore, otherwise I wouldent game on consoles, but graphical fidelity is one of the few reasons I still like to put PC's to the limit. Calling what I wrote blatantly false, is pretty much admitting that console quality is perfectly acceptable for PC gamers, while that can actually be called out, judging by the reponse many PC gamers have on this and other forums.



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sc94597 said:
LurkerJ said:
"CPU and GPU are miles ahead of what's in the consoles"

That doesn't mean you will get to play every game released on the PS4 for said PC years down the line. Optimization is key. We know by know that a lot publishers just don't put much effort into porting their games. What's the use of my superior PC in that case if it can't run said games smoothly? Who is to say hardware requirements are not gonna become more demanding next year? or the one after?

The architectures of modern consoles and PC's means just that. The difference in power exceeds the difference optimization would give. If you can optimize a game for a Jaguar-based cpu, then it is very likely the game will run, even when less optimized,  on an FX 6300. If you can optimize the game to run on a stripped HD 7870 then it will certainly run on an r9 380. We aren't in the age of complicated and specialized PPC cores in which the developers don't know what they are working on too well. They know pretty much what the consoles are made of and they know the limitations. This is why we have already reached a performance barrier, even for talented developers. Furthermore, current API's have allowed PC games to be quite optimized as well. 

Yes they do, to bad that only 1/5th of PC developers know or are willing to put some effort behind optimization. As someone who has worked as a gaming QA for an outsource company, believe me, rushing in some fixes 3 weeks before launch, is far from enough.



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