By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Edge of Eternity CEO: PS4 1080P/XB1 720P, Worried About XB1 Version

Zekkyou said:
rolltide101x said:

Where do you come up with that number? It requires double the power to push 1080p vs 720p. But you are correct a PS4 game should not be 1080p and the XBOne 720p based strictly on the GPU. The Ram is another matter entirely

1280 x 720 = 921,600
1920 x 1080 = 2,0736,00
921,600 + 125% = 2,0736,00

Curse you and your facts lol



Around the Network
BraLoD said:
rolltide101x said:

Thanks, calling Dark Souls a JRPG completely ends the debate in my favor, 


Being conceited about your opinion only ends it against you.

It doesn't matter what you think, it's a JRPG.

Uhmm.... On the box of Dark Souls

 

"A spiritual successor to Demons Souls, the action RPG Dark Souls is set in a rich,"

It is classified as an ACTION RPG despite being made in Japan




sabvre42 said:
DM235 said:
From reading the article, the issue doesn't seem to be the XBox One, but rather the poor optimization in the Unity engine for the XBox One. Technically, Microsoft can send in an engineering team to Unity and help them squeeze all they can out of the software, but that is something that the Unity team should probably be doing.


I don't think you really paid attention to the rationale. It wasn't the RAM (which the gap can be lessoned by optimizing the ESRAM), but instead, the GPU. The XB1 plain and simple has a worse GPU than the PS4. When people say that the PS4 has 50% more compute units, thats not fanboy made up bullshit; it's the god honest truth.


And the One GPU is clocked slightly higher, making the PS4 GPU 43% faster. And that explains the usual 900p/1080p perfectly well. But not 720p/1080p.



rolltide101x said:
Zekkyou said:

I think his comment was directed at it being 720p, not the existence of a gap in general. The PS4 is a fair bit more powerful, but not 720p vs 1080p more powerful (a difference of 125%). When we see a gap like that it's usually because of a secondary factor, in this case Unity.

Where do you come up with that number? It requires double the power to push 1080p vs 720p. But you are correct a PS4 game should not be 1080p and the XBOne 720p based strictly on the GPU. The Ram is another matter entirely

The ram in combination with the GPU probably compounds. ESRAM can help close ->part<- of the power gap if the code is specifically designed to use it. The problem is the small amount the XB1 has isn't enough to be accomodating to most developers. However, his comment was specifically about the GPU.

720P = 921,600 pixels.
1080P = 2,073,600 pixels.
Difference = 1,152,000 (which is 125% of 921,600).



captain carot said:
sabvre42 said:


I don't think you really paid attention to the rationale. It wasn't the RAM (which the gap can be lessoned by optimizing the ESRAM), but instead, the GPU. The XB1 plain and simple has a worse GPU than the PS4. When people say that the PS4 has 50% more compute units, thats not fanboy made up bullshit; it's the god honest truth.


And the One GPU is clocked slightly higher, making the PS4 GPU 43% faster. And that explains the usual 900p/1080p perfectly well. But not 720p/1080p.


Wrong. The GPU is NOT clocked faster than the PS4 GPU. 

The XB1 has a faster clocked CPU than the PS4.
The PS4 has 50% more computer units in the GPU as well as over all faster ram.
The XB1 has esram that can be utilized to help offload the bottleneck of the slow vram.

The problem is the ESRAM is simiar to the ps3's cell processor. It can do wonderful things, but its a pain and no one wastes the developer time on it (except the cell was actually better than the 360 cpu... and this isn't better than the GDRR5).



Around the Network

Are we sure it's not a Japanese hack and slash game made by a French developer in the style of an RPG?



 

The PS5 Exists. 


BraLoD said:
rolltide101x said:

Uhmm.... On the box of Dark Souls

 

"A spiritual successor to Demons Souls, the action RPG Dark Souls is set in a rich,"

It is classified as an ACTION RPG despite being made in Japan



So?

It's saying it's a RPG. Again, JRPG is not a style, RPG is.

It's a RPG made on Japan, how is it not a Japanese RPG?

Being a action RPG doesn't change anything, WRPG can call themselves open world rpgs, what matters it's a rpg and made on the west.

There is simply no discussion, Dark Souls is a Japanese Role Playing Game.


So would you call Halo 5 a WFPS?



BraLoD said:
LivingMetal said:


So would you call Halo 5 a WFPS?


If you wish, sure.

What matters is that's a FPS, if you wish to say were it comes from slap that W there.

W and J doesn't change genres, they tell you were it comes from.

WRPG and JRPG are defined as subgenres of RPG. The W and J tells you where the style is from not the game. It's pretty naive to suggest that its simply a matter of location. I mean consider the issue of localization. Why would JRPG's, mostly localised to Japan be marketted as Japanese RPG's?

WRPG's generally have the player create the persona of the character they are playing as. Like Skyrim or Fall out. Even Witcher and Mass Effect are more WRPG styled rpgs. This originates from tabletop rpg games like D&D, which is a uniquely* western style.

JRPGs typically have you roleplay as a character who has a predefined story that lacks less player decision. Like Dragon Quest or Final Fantasy. Even Pokemon is pretty JRPG ish. 



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

BraLoD said:
LivingMetal said:


So would you call Halo 5 a WFPS?


If you wish, sure.

What matters is that's a FPS, if you wish to say were it comes from slap that W there.

W and J doesn't change genres, they tell you were it comes from.

I don't because it's useless just as much as it's useless to put a "J" in front of "RPG" to denote origin.  It's just as useless to call Assassin's Creed a French Action Adventure.  And you know it, but you are not willing to be consistant with your argument because you have none. Do you call BlazBlue a Japanese Fighter while calling Killer Instinct an American fighter?  Of course not.  Please, really think about what you are saying.  How about calling Rayman an F-Platformer, Mario a J-Platformer, and LBP a B-Platformer?  This is YOUR logic being appiled here.



BraLoD said:
LivingMetal said:


So would you call Halo 5 a WFPS?


If you wish, sure.

What matters is that's a FPS, if you wish to say were it comes from slap that W there.

W and J doesn't change genres, they tell you were it comes from.


the j and w certainly do tell you about the genre.   mexican food isn't only food made in mexico.  indian food isn't only food made in india.  these are styles of foods that tell me a lot about what i'm going to eat if i go to an "indian" restaturant in france.

the w and j designations came to be because western and japonese styles were very different as a way to distinquish different styles of RPG.

 

...or would you say only the metroid and castlevania franchises can carry the moniker Metrovenia.