By using this site, you agree to our Privacy Policy and our Terms of Use. Close
captain carot said:
sabvre42 said:


I don't think you really paid attention to the rationale. It wasn't the RAM (which the gap can be lessoned by optimizing the ESRAM), but instead, the GPU. The XB1 plain and simple has a worse GPU than the PS4. When people say that the PS4 has 50% more compute units, thats not fanboy made up bullshit; it's the god honest truth.


And the One GPU is clocked slightly higher, making the PS4 GPU 43% faster. And that explains the usual 900p/1080p perfectly well. But not 720p/1080p.


Wrong. The GPU is NOT clocked faster than the PS4 GPU. 

The XB1 has a faster clocked CPU than the PS4.
The PS4 has 50% more computer units in the GPU as well as over all faster ram.
The XB1 has esram that can be utilized to help offload the bottleneck of the slow vram.

The problem is the ESRAM is simiar to the ps3's cell processor. It can do wonderful things, but its a pain and no one wastes the developer time on it (except the cell was actually better than the 360 cpu... and this isn't better than the GDRR5).