Cloudman said: Is it so hard to just say "Congrats" these days? ; ) |
Yep
Currently most hyped for: FFXV and Zelda U
Cloudman said: Is it so hard to just say "Congrats" these days? ; ) |
Yep
Currently most hyped for: FFXV and Zelda U
Also if we compare to destiny 1st week on all platforms it did 325million
SANTA MONICA, Calif.—(BUSINESS WIRE)— Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc.(Nasdaq: ATVI), announced today that its highly anticipated new franchise Destiny sold-through more than $325 million worldwide in its first five days, according to Chart-Track, first parties, retail customer sell-through information and Activision Blizzard internal estimates. http://kotaku.com/all-the-ways-activision-is-avoiding-saying-what-destiny-1654985376
hudsoniscool said:
People have no idea what it sold digitally. Ms said its the bestselling game week 1 for Xbox store ever. So assuming it's on the lower end of the 10-20% range(got pulled from nowhere by the way) is nonsensical. For all we know it could be at 40%. Need u be reminded that digital gains market share everyday. |
http://venturebeat.com/2014/11/13/1-in-5-destiny-copies-are-digital-and-helps-lift-industry-according-to-analyst/ according to vgchartz its around 2.8m on x1 so 560k digital. halo 5 >560k digital
binary solo said:
So you are claiming that >50% of Halo 5 sales will be digital? I think there is considerable doubt about that. 40% would be a pretty amazing digital sales level. My feeling is that people with a special attachment to a game would tend to want to have a physical copy in their lives, not all but a pretty high proportion. I know for me a game I feel a special connection to I will absolutely buy physical, whereas a game I merely like I will buy digital once our download speeds improve and if I have the HDD space. |
40% would be more than amazing; when Destiny sold 20% digital copies, in 2014, those were record levels of digital sales. Keep in mind, that from 2014 to 2015, console digital sales grew "only" 29%. That would mean that a new record level, for a release like this, would be ~26%.
jason1637 said: Also if we compare to destiny 1st week on all platforms it did 325million SANTA MONICA, Calif.—(BUSINESS WIRE)— Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc.(Nasdaq: ATVI), announced today that its highly anticipated new franchise Destiny sold-through more than $325 million worldwide in its first five days, according to Chart-Track, first parties, retail customer sell-through information and Activision Blizzard internal estimates. http://kotaku.com/all-the-ways-activision-is-avoiding-saying-what-destiny-1654985376 |
Interesting: what happens if you use that as a benchmark for Halo 5? It's easier to look at Destiny as a high water mark, because their number was not tied to hardware, only software. We could use the units sold/revenue garnered and scale up to Halo 5's week 1 revenue (1.2X) and establish a benchmark for maximum copies sold. THEN, we could work our way backward, using consoles, peripherals, req. packs sold to have a better gauge and realistic breakdowns.
BraLoD said:
You anwered to about what were people waiting for as if their expectations was met with what was released, and I said it clearly wasn't that way for a lot of people here and that will be talking about the game later. So they didn't released the info people were looking for. Not the people I mentioned. |
@ bolded - so it is for you, or it isnt?
Again, there has been a misunderstanding as to the intention of this media release. It was put out because investors expected a sign-post for how a tentpole launch went. And the signpost they want will be in revenue raised (very similar to how Disney is reporting Star Wars merchandise).
starcraft - Playing Games = FUN, Talking about Games = SERIOUS
jason1637 said:
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Oh, I just posted on this (again): it looks like a very high number would be about 26% digital sales (using Destiny's sales and industry reports).
jason1637 said: Also if we compare to destiny 1st week on all platforms it did 325million SANTA MONICA, Calif.—(BUSINESS WIRE)— Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc.(Nasdaq: ATVI), announced today that its highly anticipated new franchise Destiny sold-through more than $325 million worldwide in its first five days, according to Chart-Track, first parties, retail customer sell-through information and Activision Blizzard internal estimates. http://kotaku.com/all-the-ways-activision-is-avoiding-saying-what-destiny-1654985376 |
With or without hardware, controllers, yadda?
Arkaign said:
Well, we also have another huge question coming up in terms of determining H5's success (and by extension to some degree, X1's 2015 fate) : Will it have legs? |
Will be very interesting to see how it goes through the holiday period!
starcraft - Playing Games = FUN, Talking about Games = SERIOUS
Hah, the best we can do with the data at hand is #huntthetruth :) lmao