jason1637 said: Also if we compare to destiny 1st week on all platforms it did 325million SANTA MONICA, Calif.—(BUSINESS WIRE)— Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc.(Nasdaq: ATVI), announced today that its highly anticipated new franchise Destiny sold-through more than $325 million worldwide in its first five days, according to Chart-Track, first parties, retail customer sell-through information and Activision Blizzard internal estimates. http://kotaku.com/all-the-ways-activision-is-avoiding-saying-what-destiny-1654985376 |
Interesting: what happens if you use that as a benchmark for Halo 5? It's easier to look at Destiny as a high water mark, because their number was not tied to hardware, only software. We could use the units sold/revenue garnered and scale up to Halo 5's week 1 revenue (1.2X) and establish a benchmark for maximum copies sold. THEN, we could work our way backward, using consoles, peripherals, req. packs sold to have a better gauge and realistic breakdowns.