By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - So what's your ideal length for a $60 "triple a" retail game?

 

The perfect game length

less than 5 hours 2 0.78%
 
5-10 hours 17 6.64%
 
10-20 hours 101 39.45%
 
Over 20 hours? 83 32.42%
 
Over 9000!! (aka infinite replay) 8 3.13%
 
Jeez, I don't know. I just want to have fun. 45 17.58%
 
Total:256

Depends on replayability. A game that is great and short but compels you to replay it multiple times is worth the money and I would not begrudge such a game being 2-4 hours long. A game with modest or "forced" re-playability (e.g. locked out difficulty settings requiring at least 2 plays to get all difficulty trophies), is fine coming in at 7-10 hours. A game that you are likely to only want to play through once should be >12 hrs. Obviously most developers will claim that their game is replay-worthy but by and large unless a game only needs to be played through more than once for platinum trophy hounds but for people not fussed about trophies there is no reason at all to go back to it then the replayability claim is very hollow.

This is a general rule of thumb though. If a game is mindblowingly awesome and comes in at 5-6 hours with little or no replayability then it can be worth paying retail price for it. Though a mindblowingly awesome game has intrinsic replay value just so you can experience the game a second, third, fourth or even more times.

In some cases long game length can be a detriment, especially with games that have some essential replayability built into them. Thinking of RPGs where you can play as different characters and you can make different choices that affect how the game progresses. If a game is too long then it becomes rather too much of a chore and too much of a time sink to get through all the permutations that you want to get through. With Mass Effect I would ideally like to do at least 3 plays through. One male paragon, one female paragon, and one renegade and possibly a 4th time to have both sexes run through as renegade. If the game is too long, then it thwarts my intentions because I can't justify the time.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

Around the Network

For RPGs, 40 hours or more worth of gameplay/content. Any other genre, 15 or more hours of gameplay. That's fairly easy to accomplish if a game has a multiplayer mode though. I add both the single player and multiplayer together.

If you have a busy life, that's besides the point. That has nothing to do with the value of a game and it's no excuse for a game to be short. You can always save your game and play it some more when you have time for it. 

To me, if a game is not worth the 60 dollar price tag for it new, I might wait to get it used when the price drops to a point I'm more comfortable with. 



As most people have stated it depends on the game. If the singleplayer is short, then I would look for other ways to continue to play the singleplayer that still added value. Playing co-op with friends or if every time you played the SP offered a different experience. If a game has, SP, MP and other content I enjoy to do then the price can easily match the time I will spend with that game. I personally look at the entire product to determine if the game is worth my money not just one piece.



Length means nothing to me. All about fun factor and replay value.
If a $60 AAA is long and boring, it's not worth the $60 price tag.



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

Random_Matt said:

At least 50 hours, no value to me unless it is. Yes, i predominately play RPG's.

But a game with tons of text to read and repetitive combat can over stay its welcome for most consumers. This is why I stopped playing JRPGs.

However, I might spend 100 hours with Halo 5 multiplayer because I'm actually having fun.

Frankly, I don't have a ton of free time. Sometimes I just want games to throw all their best content at me in about 5-8 hours. The longer titles in my collection tend to collect dust. I'm looking at you Witcher 3 and Dragon Age.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Around the Network
Mr Puggsly said:
Random_Matt said:

At least 50 hours, no value to me unless it is. Yes, i predominately play RPG's.

But a game with tons of text to read and repetitive combat can over stay its welcome for most consumers. This is why I stopped playing JRPGs.

However, I might spend 100 hours with Halo 5 multiplayer because I'm actually having fun.

Frankly, I don't have a ton of free time. Sometimes I just want games to throw all their best content at me in about 5-8 hours. The longer titles in my collection tend to collect dust. I'm looking at you Witcher 3 and Dragon Age.


Fair enough. 



Eh, depends really. Though I generally feel like putting 25 - 60 hours into a well crafted single-player game is about right.



                                                                    Lyrics: He He He He Ha Ha Ha!                                                                  

  

For me if The Last of us were 5 hours i am fine with it, (even the reality is 15 hours), that's just the analogy. It doesn't matter how long the time is if the can packed the content of the games enjoyable (Memorable Story, Gameplay, content, bonuses, Graphic, replay value, High Quality Production, Innovation in terms of story, gameplay, or other things) i am fine with 5 hours.



Goatseye said:
Vanquish is not criminally short. It's just short.
It packs more action (quality by the way) in its short time, than all the other TPS/A. It's more fun than them as well as single player.

I know. Was really enjoying it but something happened ( it's been years so I can't remember what) and I didn't play it for a while. I just never went back. I keep saying I will one day, though.



Story driven games can be anything between 8 and 16 hours, but I expect to enjoy every moment of it.
Sandbox games should be longer than that, especially RPGs which should be focused on building a stronger character over time.