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Forums - Nintendo - UPDATE - Nintendo Begins Distributing Software Kit for New NX Platform

Tachikoma said:
Only problem with all of this is, SE, Ubisoft, EA, Konami, Capcom and Activision all have not received any SDK for NX what so ever, still waiting on feedback from Atlus, Tecmo, XSEED and Sega but I'm not holding my breath at any of them having received the supposed SDK's either.

maybe you asked the wrong guys? if its the handheld dev kit, they probably start with level-5 because they have the hottest handeld shit after nintendo themself atm. a monsterhunter port doesnt need such a headstart



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generic-user-1 said:
Tachikoma said:
Only problem with all of this is, SE, Ubisoft, EA, Konami, Capcom and Activision all have not received any SDK for NX what so ever, still waiting on feedback from Atlus, Tecmo, XSEED and Sega but I'm not holding my breath at any of them having received the supposed SDK's either.

maybe you asked the wrong guys? if its the handheld dev kit, they probably start with level-5 because they have the hottest handeld shit after nintendo themself atm. a monsterhunter port doesnt need such a headstart

Each person I asked both said their studios had not received and that they had not heard of any other studios receiving either.

Chances of none of them knowing anything but sdks being shipped out is close to 0



Tachikoma said:
Only problem with all of this is, SE, Ubisoft, EA, Konami, Capcom and Activision all have not received any SDK for NX what so ever, still waiting on feedback from Atlus, Tecmo, XSEED and Sega but I'm not holding my breath at any of them having received the supposed SDK's either.


...So then why is the WSJ reporting that it is? And why is Tamaki under the impression that they are, too?



spemanig said:
 


...So then why is the WSJ reporting that it is? And why is Tamaki under the impression that they are, too?

Because checking facts and running a story don't always go hand in hand.



Tachikoma said:

Because checking facts and running a story don't always go hand in hand.


What about Tamaki? He's pretty well known for fact checking and being reliable. 



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SpokenTruth said:

I'm guessing that if anything has gone out it was to external 1st parties (Retro, Monolith Tokyo, etc...) and maybe very close 3rd parties (Monster, Next Level Games...).

3rd parties in general just feels unlikely.  All previous Nintendo consoles have been fully unveilied at least 1.5 years prior to release with much SDK distribution coming just prior to that time.  To fit this rumor, that window was several months ago in order to keep in line with expected milestones (SDK release, public unveiling, system launch).

If thats the case then they're kicking off their next generation of console with the firm and obvious mindset that 3rd party support is not important to them.

Which ultimately, means a thin number of games overall.



spemanig said:
Tachikoma said:

Because checking facts and running a story don't always go hand in hand.


What about Tamaki? He's pretty well known for fact checking and being reliable. 

He is reliable regarding cancelled games and things of that nature! I don't remember when was the last time he was right regarding anything else.



                
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Tachikoma said:
generic-user-1 said:
Tachikoma said:
Only problem with all of this is, SE, Ubisoft, EA, Konami, Capcom and Activision all have not received any SDK for NX what so ever, still waiting on feedback from Atlus, Tecmo, XSEED and Sega but I'm not holding my breath at any of them having received the supposed SDK's either.

maybe you asked the wrong guys? if its the handheld dev kit, they probably start with level-5 because they have the hottest handeld shit after nintendo themself atm. a monsterhunter port doesnt need such a headstart

Each person I asked both said their studios had not received and that they had not heard of any other studios receiving either.

Chances of none of them knowing anything but sdks being shipped out is close to 0

Could be Japanese studios getting them first, specifically devs that Nintendo favors with a general roll out over the next couple of weeks to other devs. Note this story from the Wallstreet Journal is from their Japanese wing. 

As long as it's comparable technically to the PS4/XB1, ports won't be difficult, developers will be able to port titles in 6-8 months provided the system is technically capable without much fuss. 



craighopkins said:
4k games or not till cple years?

4k isnt worth it.... Its too early, you go for that you end up loseing that gen.

Maybe Playstation 6? Xbox Three?



Soundwave said:

"Industry leading" could mean they are using 14/16nm tech (relatively new) maybe even HBM2 RAM or something, and 1.5 TFLOP or so would be virtually indistinguishable from their competition so that would fit with that quote. Hopefully we'll find out soon via leaks for sure. 


I am hoping for that new node as Nintendo can get much better power efficiency to suit their standard.  But staying at 28 nm, they won't get a gpu near PS4 level under 75w, and the whole console would end uparound 100 tdp = very un-nintendo like.

Something no one i;ve seen mention, but what if "industry leading" meant in regards to mobile parts?  Now we can bring up power vr again.  https://en.wikipedia.org/wiki/PowerVR

ModelDateClustersDie Size (mm2)Config core[4]SIMD laneFillrateBus width
(bit)
HSA-featuresAPI (version)GFLOPS(@ 650 MHz) FP32/FP16GFLOPS(@ 800 MHz) FP32/FP16
MPolygons/s(GP/s)(GT/s)OpenGL ESOpenGLOpenCLDirect3D
GT7200 Nov 2014 2   2/4 64/128           3.1 3.3 (4.4 optional) 1.2 embedded profile (FP optional) 10.0 (11.2 optional) 83.20 / 166.40
GT7400 Nov 2014 4   4/8 128/256           166.40 / 332.80
GT7600 Nov 2014 6   6/12 192/384           250 / 500
GT7800 Nov 2014 8   8/16 256/512           333 / 666
GT7900 Nov 2014 16   16/32 512/1024           666 / 1332 800 / 1600

 their best chip is the gt7900 which is 800 gflops at single precision (PS4 and XB1 are rated by single precision/fp32) so throw out the half precision inflated number.  Now if Nintendo put two of those in their console, they'd be at 1.6 tflops with comparable amount of  shaders, etc. With a better cpu, the NX home  would be at or better than PS4.  

Go with the gt7600, 250 gflops in the HH, and @540p it would be easy to scale down from the 800gflop console version.  The dual gpu set up in the home version might be best b/c third parties could use the full power if nec., and if they can't scale down to the HH, it would remain a console exclusive.  But for Nintendo, it would be easy scaling down from 800 to 250 gflops, as they'd be using the single gpu mostly for their games.