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Forums - Sony - Digital Foundry: Hands-on with Uncharted: the Nathan Drake Collection

When they first announced the NDC i was worried it was going to end up being rushed together, given UC4's delay had left Sony with a rather large holiday hole that they needed to be filled, but it seems Bluepoint have really put their hearts into the project. Pushing each game to a stable 1080p/60fps + some nice AA and AF would have been enough to keep me happy, but all the other additions make me actively excited to pick up a copy. It seems they've done a better job of remastering ND's games than ND :p (Obviously not an entirely fair comparison, but a fun one none the less).

I might break my general 'no pre-ordering' policy for this. I implemented it primarily because i don't think the rewards for doing so are worth potentially ending up with a bad game (or at least one not good enough to justify a full day 1 price point), but it's not like we don't know exactly what we are getting with the NDC. There's also no chance of online issues at launch



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Does the collection come on one disc or two?? Also, how big is the install size?



alrightiwill said:
Does the collection come on one disc or two?? Also, how big is the install size?


One disc. Install size is ~44.5GB



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Dammit, I already own all three, don't convince me to buy them again!



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Day one for me, sure i still have the originals, but having the originals didnt stop me buying MCC.
Some of the best ps3 titles, all rolled in to one with big imorovements to already very pretty games? Yes please



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Tachikoma said:
Day one for me, sure i still have the originals, but having the originals didnt stop me buying MCC.
Some of the best ps3 titles, all rolled in to one with big imorovements to already very pretty games? Yes please

You might want to sell those originals before these remasters release. You'll get a little bit more money for them.



 

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GribbleGrunger said:
binary solo said:
I want to want this, but really I'm not sure improved visual performance is enough to convince me to buy this series for a second time. Perhaps I will pick it up again at the right price.

It's not just visual improvements though, the gameplay has been improved too.

Yeah, but I never had any gripes with the original gameplay, even though some people who are shooter pros crapped on the shooting mechanics I personally had no issues with it. I managed to get my headshots trophy really early on in the games, and it playing on insanity I never felt like the mechanics of the game let me down. Maybe if I play the PS3 version of UC:DF again I'll think the mechanics are really bad but for now I don't feel like I needed to see gameplay improvement improvement when I was playing the original series.

I notice how that Yahtzee criticised the Gears Remaster for running back the same cover mechanics and not improving on it. I wonder if the UC collection has tweaked the cover mechanics. Though not sure if Yahtzee is necessarily the best baromenter for critiquing cover mechanics. Personally I think cover based shooting is actually realistic. In a real gun battle you are hiding behind stuff and truying to time your pop up to shoot at someone when there's an opening, and it should be somewhat of a grind. Indeed I'd actually prefer games go even further putting fewer enemies in the field but making it harder to kill them (not as in take more shots, but smarter AI and more difficult to catch them out of cover, but basically still one head shot or 2-3 body shots for a kill) and making it easier for them to kill you (again smarter AI, not fewer hits to kill you). Indeed what I think was a compensation for limitation on AI was putting more enemies up for you to kill, and I think the way gaming needs to go is to use some of that computing power to really smarten up AI and reduce the enemies on screen and make it a challenege of skill rather than just throwing bodies at you.

Glad to see a lot of people here haven't played the series before and want to give it a run. For the money it's hard to go wrong even if you end up thinking it's a merely a good series not a great series.



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binary solo said:

Yeah, but I never had any gripes with the original gameplay, even though some people who are shooter pros crapped on the shooting mechanics I personally had no issues with it. I managed to get my headshots trophy really early on in the games, and it playing on insanity I never felt like the mechanics of the game let me down. Maybe if I play the PS3 version of UC:DF again I'll think the mechanics are really bad but for now I don't feel like I needed to see gameplay improvement improvement when I was playing the original series.

I notice how that Yahtzee criticised the Gears Remaster for running back the same cover mechanics and not improving on it. I wonder if the UC collection has tweaked the cover mechanics. Though not sure if Yahtzee is necessarily the best baromenter for critiquing cover mechanics. Personally I think cover based shooting is actually realistic. In a real gun battle you are hiding behind stuff and truying to time your pop up to shoot at someone when there's an opening, and it should be somewhat of a grind. Indeed I'd actually prefer games go even further putting fewer enemies in the field but making it harder to kill them (not as in take more shots, but smarter AI and more difficult to catch them out of cover, but basically still one head shot or 2-3 body shots for a kill) and making it easier for them to kill you (again smarter AI, not fewer hits to kill you). Indeed what I think was a compensation for limitation on AI was putting more enemies up for you to kill, and I think the way gaming needs to go is to use some of that computing power to really smarten up AI and reduce the enemies on screen and make it a challenege of skill rather than just throwing bodies at you.

Glad to see a lot of people here haven't played the series before and want to give it a run. For the money it's hard to go wrong even if you end up thinking it's a merely a good series not a great series.

I agree, games should throw less at you but with more variety of attacks and counter attacks. One of my all time favourite moments in any game was the battle between Snake and The End. I just loved that cat and mouse situation.

As far as Uncharted goes, they've ballanced everything between all three games so surely that must include things like take downs and transitions between two different modes of attack. I certainly 'think' I've seen that at work but having not played these games for years, I couldn't say for sure.

We're getting a demo soon so you'll be able to find out first hand.



 

The PS5 Exists. 


Looking forward to playing one of my favourite franchises through again. Expect this to be a part of one of Sony's Black Friday bundles to raise interest in Uncharted 4 as well.