no i stopped buying console last Gen
| haxxiy said: The Witcher 3 is a fairly CPU-agnostic game maximized to run on four threads. What I don't get is why you think it would be particularly relevant to console gaming. Do you think frame time and frame rate are particularly gimped by the Bulldozer architecture when most games are running at 30 fps, 60 fps tops? I haven't seen many benchmarks, but it can't be that relevant next to, say, bottlenecks on the GPU. Otherwise the engineers at Sony and Microsoft would have opted for faster CPUs and slower GPUs, if they were working strictly within the limits of a given TDP. Yes, it's quite a relevant jump. But again, not very relevant for gaming. I run an FX 8350 with a GTX 970. Run an i7 6700K (>50% IPC difference) with a GTX 960 and you'll still be way behind on frame rate on almost every single game. The lower the framerate, the larger the gap in my favour. As for matching XBO/PS4 performance without increasing their power consumption requirements... eh. The Wii-U/Wii/Gamecube ran on 20-35 Watts. That's extremely low for gaming. Even in 2016 the 15-35W Carrizo APUs won't come lose to X1/PS4, and they'll still be 28nm. That is assuming Nintendo will opt for very fresh hardware this time around, for the first time since the N64. |
That makes it even a more compelling case. The Witcher 3 is a GPU bound game, and yet CPU still matters to a point. Now lets think about games that are CPU heavy like Dragon Age, Watch Dogs, and Assasin' Creed unity. Sure the GPU is more important, but that doesn't mean the CPU isn't important at all.
Again, just because GPU optimization is more important, it does not mean that a weak CPU won't affect performance.
There will be 14nm APU's out next year. Also you aren't considering a more power efficient GPU with the r9 3xx series vs HD 7XXX. Nintendo could easily have an r7 M375 equivalent in the Wii U. That would put it equivalent to XBO for less power consumption. Also, do you mean the first time since Gamecube? There is no reason why Nintendo won't go with fresh hardware this time around considering they will be leaving the PPC architecture.
Just recently played the new madden on xbox one and I have to say it looked like shit. Mario Kart 8 looks better.
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haxxiy said: As for matching XBO/PS4 performance without increasing their power consumption requirements... eh. The Wii-U/Wii/Gamecube ran on 20-35 Watts. That's extremely low for gaming. Even in 2016 the 15-35W Carrizo APUs won't come lose to X1/PS4, and they'll still be 28nm. That is assuming Nintendo will opt for very fresh hardware this time around, for the first time since the N64. |
I mentioned this earlier, and it seems people forget or disregard the power consumption part of the console. Nintendo historically has never had more than 50 w so it will be unlikely to achieve especially at 28nm. That's why its crucial for Ninty to go 14nm but I'm not confident of that prospective, even if NX home comes out in '17.

I think realistically I wouldn't expect anything too crazy from Nintendo.
If you take the Wii U chip, replace the PowerPC CPU cores with AMD cores that can approximate/emulate the CPU side and put that 14nm/16nm, then shrink the Wii U GPU to 14/16nm, there's your portable chip at 6-7 watts.
Scale that chip up 2-3x for the console. Now you have the console that can easily play all the portable games. Throw in a new gimmick and a strong focus on Amiibo toys.
That's probably all she wrote. While it's fun to speculate on some super-console from Nintendo I doubt they will in reality do that. I expect the console to be fairly weak by 2016/17 standards, the portable will be relatively powerful though given that it'll be able to match Wii U graphics on a portable. So at least that'll be pretty cool I guess.
Power is a double edged sword, especially for Nintendo.
A catch 22 if you will, a stronger console means to utilize that power requires more money.
Simply put:
More third party games, but less Nintendo Games or greater delays in Nintendo games.
In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank


Nintendo is not prepared for a powerful console.. The delays, and long development times on their first party games for Wiiu is a proof of it...
They'll have to build a list of second aprtners like SONY did, or invest on new studios and reform the way of work of the current ones...
I'm still really hopeful that Nintendo have learned their lesson and will produce a competitive product. I have no expectation of it being a ps4 or xbox one beater on all levels but the tech will be available in 2016 for something that would be competitive.
I want to play Nintendo games on decent hardware. There was something magical about Nintendo games in the past. They had charm but nowadays their ambition is severely restricted by the weak hardware of Nintendo consoles.

| Ka-pi96 said: Substantially more powerful? Don't think it needs that, as long as it's around the same level. But most important to me is what games it will get (including 3rd party ones). |
You're right, 3rd party is important too, more importantly is the long term support because we don't want a wiipeat lol. No, but just because the NX doesn't need to be substantially more powerful doesn't mean that it's not possible, you know?
NINTENDO
nintendo forever . . .
