Ruler said: in the end we are to be blamed not Konami. We didnt buy their games, |
That's not it. At all. They just discovered that mobile was low effort, low budget, high profit. Why spend a year or two developing a game that may sell 1.5 million copies and pull in a few million in revenue in the end, when you can make a mobile title in a few months that will be downloaded 10+ million times and rake in tens of millions in profits? Konami's bigger releases would have to sell on the level of some of the best games in a given year to even start tempting them to go back to console game development over mobile, and that's just not reasonable when most of their series fall into the category of "niche with a decent sized cult following".