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Forums - Nintendo - New patent application from Nintendo

spemanig said:
Soundwave said:

There's no way of really knowing right now. Besides what exactly is wrong with that layout? I think it's the most functional and probably the most practical. 

Having to have two screens just so you can have a touch panel is incredibly inefficient today, it costs more money, takes up size in the unit (so you have less heat dissipation for your chipset), makes the system heavier, and eats battery life even in games where it does practically nothing. 


It doesn't have two screens and it doesn't have enough buttons to offer BC with the N3DS, DS, or play NX games since the console will need to have a controller with a screen and have enough buttons to play Wii U, and all VC games. A single screen handheld, or console, is 100% not happening. There's no way of really knowing if you're thick and blind.

We've gone over this already. The two screens are important for more than just the touch panel, and it most definitely is not inefficient. It's important for BC, cross compatibility, a more efficient HUD, and better inventory management, and a less ubstruction to the gameplay because you aren't constantly blocking the primary screen with your fingers. It's still cheap, two screens are still small enough to be portable and comfortable, the system will be more than light enough, and the battery life is more than adequate. Pros vastly outweigh the cons.

The cost of a second touch panel is not immaterial, touch panels + LCDs are hands down the most expensive components in a handheld, and they don't come for free, removing the second panel can be the difference between the main processor being far more powerful or having double the RAM. 

If Nintendo wants a Wii U level handheld, and I think that is what indeed they are going for, then there are thermal/heat concerns to worry about too, even Apple can't put the Apple A8X processor into the iPad Mini just yet because it runs too hot, so having that space freed up from the second touch panel for heat disperation and/or a much larger battery (which in turn allows for a much more powerful chip) would definitely be vital. 

This concept (not exactly like this, but the general idea) of a twist screen DS that uses one large touch panel

Could work. Maybe not exactly like that, but there's probably a way to get the display to swivel or even be repositioned by the user vertically. It would save Nintendo money that could be put back into having a better chipset/more RAM/better battery. There's a reason why the 2DS has a single panel display ... because it's cheaper. 



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If this is actually used, looks like the gamepad won't be dropped, and the x and y buttons are gone :/



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Soundwave said:

The cost of a second touch panel is not immaterial, touch panels + LCDs are hands down the most expensive components in a handheld, and they don't come for free, removing the second panel can be the difference between the main processor being far more powerful or having double the RAM. 

If Nintendo wants a Wii U level handheld, and I think that is what indeed they are going for, then there are thermal/heat concerns to worry about too, even Apple can't put the Apple A8X processor into the iPad Mini just yet because it runs too hot, so having that space freed up from the second touch panel for heat disperation and/or a much larger battery (which in turn allows for a much more powerful chip) would definitely be vital. 

This concept (not exactly like this, but the general idea) of a twist screen DS that uses one large touch panel

Could work. Maybe not exactly like that, but there's probably a way to get the display to swivel or even be repositioned by the user vertically. It would save Nintendo money that could be put back into having a better chipset/more RAM/better battery. There's a reason why the 2DS has a single panel display ... because it's cheaper. 

Honestly, my issue with that concept is that that limits the size of the screens. I like the XL for a reason, and clearly the majority of 3DS owners prefer the larger size based on sales. That kind of swivel design just doesn't work when the screens need to be so wide. If they can figure that out, good on them. If they can't? Well, I can't say I don't think they'd go that route, but I definitely don't want them to, or I'll be a very late adopter in the hopes that they release a different model with a flip screen again.



Platina said:
If this is actually used, looks like the gamepad won't be dropped, and the x and y buttons are gone :/


There was literally never any chance the gamepad was being dropped.

But as someone clarified, this is just a patent for the bumpers. That is not how the controller will look.



I wonder what this means for the NXDS, though. If it's going to be cross compatable, it'll need LR AND ZLZR buttons, like on the N3DS. But judging by the bumpers on that, it'll be... Weird...

I mean, it'll work fine, but it'll definitely be weird.



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spemanig said:
Soundwave said:

The cost of a second touch panel is not immaterial, touch panels + LCDs are hands down the most expensive components in a handheld, and they don't come for free, removing the second panel can be the difference between the main processor being far more powerful or having double the RAM. 

If Nintendo wants a Wii U level handheld, and I think that is what indeed they are going for, then there are thermal/heat concerns to worry about too, even Apple can't put the Apple A8X processor into the iPad Mini just yet because it runs too hot, so having that space freed up from the second touch panel for heat disperation and/or a much larger battery (which in turn allows for a much more powerful chip) would definitely be vital. 

This concept (not exactly like this, but the general idea) of a twist screen DS that uses one large touch panel

Could work. Maybe not exactly like that, but there's probably a way to get the display to swivel or even be repositioned by the user vertically. It would save Nintendo money that could be put back into having a better chipset/more RAM/better battery. There's a reason why the 2DS has a single panel display ... because it's cheaper. 

Honestly, my issue with that concept is that that limits the size of the screens. I like the XL for a reason, and clearly the majority of 3DS owners prefer the larger size based on sales. That kind of swivel design just doesn't work when the screens need to be so wide. If they can figure that out, good on them. If they can't? Well, I can't say I don't think they'd go that route, but I definitely don't want them to, or I'll be a very late adopter in the hopes that they release a different model with a flip screen again.


Maybe they could come up with a fold out design that swivels into an optional vertical position, or even a top screen that detach and be repositioned for backwards compatibility mode. 

What I would probably do if they really need room on the bottom half of the unit for a huge battery + room for heat dissipation from a fairly high end chip, I'd move the battery up to the top panel behind the LCD. 

Interesting note but the Wii U tablet screen when held vertically is the *exact* same width of a regular (original) 3DS top screen. So if they can have a screen that large for the next handheld, if positioned vertically, it would be able to match the O.G. 3DS, which to me is good enough for playing old games for those who want to in a pinch. 



The next portable will FINALLY have two analog sticks?!?!? Awesome.



spemanig said:
gabzjmm23 said:
good patent for the directional shoulder buttons. hopefully they'll incorporate it on a normal controller without a screen. as some nintendo fans are skeptical on a gamepad controller which pushes the console to have a high price point with lower hardware specs.


Again, the screen was never the problem. The size and shape was.


it would really be hard to have slim screen controller trying to fit in everything then we would still have analog sticks in it. so i don't know how you can try to design a tablet like ipad with analog sticks lying around upfront and there would still be L, R, ZL and ZR.  couldn't see it happening.  the shape as a form factor for a tablet, are you expecting a controller bigger than a PS4 with a 4" screen? with the same mould ala gamecube?



megaman79 said:
gabzjmm23 said:
good patent for the directional shoulder buttons. hopefully they'll incorporate it on a normal controller without a screen. as some nintendo fans are skeptical on a gamepad controller which pushes the console to have a high price point with lower hardware specs.


This looks like the handheld console machine for the NX, not the Wii U replacement.  Having said that, wouldn't put it past Nintendo to reuse the old parts they didn't use previously. 

 


true. maybe for NX handheld, i'm wishing for a non-gamepad like controller for the NX home console.



Soundwave said:

Maybe they could come up with a fold out design that swivels into an optional vertical position, or even a top screen that detach and be repositioned for backwards compatibility mode. 

What I would probably do if they really need room on the bottom half of the unit for a huge battery + room for heat dissipation from a fairly high end chip, I'd move the battery up to the top panel behind the LCD. 

Interesting note but the Wii U tablet screen when held vertically is the *exact* same width of a regular (original) 3DS top screen. So if they can have a screen that large for the next handheld, if positioned vertically, it would be able to match the O.G. 3DS, which to me is good enough for playing old games for those who want to in a pinch. 


I don't think they would put so much effort in including the second screen merely for BC. It's going to be used in NX games too, just as much. I don't like the size of the OG 3DS. I'm sure it'll be functionally adequate, but again, I like the bigger screen of the XL. Like I hope, and honestly think, they will launch the NXDS with both sizes.

There was a fake released around E3 with a slide up design called the XDS, so maybe they could do something like that, but that is still two separate screens. I honestly think, if given the choice, people would still pick a pricier clamshell design over a cheaper single screen one like the example you posted. It just allows for a bigger screen while still being portable and small of a package. Especially considering how thin phones are now, they could make something super sleek.