By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft - What you think of Crackdown's Cloud Computing?

I'm not a fan of halfway house processing. But if it's going to be implemented then implementing it for modes that require you to be online regardless of cloud processing (like online MP modes) is really the only way to do it.

What's the minimum internet speed required for cloud processing to work? I presume the speed minimums are different depending on what the cloud-side processing is being tasked with. Also how does ping affect this? If the processing is being done halfway round the world then the ping can be very high even when things are running with optimal efficiency? I assume MS will have processing cpacaity located all over the world so that the max ping is kept as low as possible.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

Around the Network
binary solo said:
I'm not a fan of halfway house processing. But if it's going to be implemented then implementing it for modes that require you to be online regardless of cloud processing (like online MP modes) is really the only way to do it.

What's the minimum internet speed required for cloud processing to work? I presume the speed minimums are different depending on what the cloud-side processing is being tasked with. Also how does ping affect this? If the processing is being done halfway round the world then the ping can be very high even when things are running with optimal efficiency? I assume MS will have processing cpacaity located all over the world so that the max ping is kept as low as possible.


Good thing this is MS we're talking about. Because that'i'm sure its going to be really expensive.



As far as I know, Xbox Live servers function on Microsoft's Azure platform? They'd have excellent economies of scale with this.

I am sure there is *some* maintenance needed to keep each individual game up and running (once the initial updating/DLC process is over), but by and large the resources for the servers themselves would be decided by the total number of people on Xbox Live to play *any* game.

As such, I view it as highly unlikely the servers would go off until some time after a major new iteration of the franchise released.

As they haven't said the game is online only, I also fully expect to be able to play the full single-player offline, but it would be nice if the physics were enhanced if I play online!



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

An average at best series, and tech that has so far consistently proven to be nothing but hype.

This game screams "I will believe it when I see it" for me.



Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]

I just hope my internet speed is fast enough...



Around the Network
Eddie_Raja said:
An average at best series, and tech that has so far consistently proven to be nothing but hype.

This game screams "I will believe it when I see it" for me.


Even if the game was garbage most people would still give it a shot since this is brand new tech.



Mystro-Sama said:
Eddie_Raja said:
An average at best series, and tech that has so far consistently proven to be nothing but hype.

This game screams "I will believe it when I see it" for me.


Even if the game was garbage most people would still give it a shot since this is brand new tech.


We will see if it is.  Again I will believe it when I see it!



Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]

I wouldnt trust MS with what they are saying about the cloud, if it exist why havent they used to make 1080P games so far? And if its really going to be improved with the cloud i wouldnt support such games. This generation is allready enough dependent on servers.



Ruler said:
I wouldnt trust MS with what they are saying about the cloud, if it exist why havent they used to make 1080P games so far? And if its really going to be improved with the cloud i wouldnt support such games. This generation is allready enough dependent on servers.

Buy Forza games for 1080p son. Forza 5, Forza Horizon 2, Forza 6 are all 1080p.

You'll get a 3240p rainbow shooting out of all your orifices.



Ruler said:
I wouldnt trust MS with what they are saying about the cloud, if it exist why havent they used to make 1080P games so far? And if its really going to be improved with the cloud i wouldnt support such games. This generation is allready enough dependent on servers.

 

Is this real life? 1080p with the cloud? Whoever promised that?!

The tech itself is limited with what you can do in realtime. Rendering a frame is something different than offloading demanding things to a remote server.