One of the few Zelda games I actually enjoyed, lol.
+Great puzzle designs
+Fully orchestrated music
+More emotional story compared to others
+Motion controls add a nice level of gameplay mechanics
-Motion controls arent always solid
-Not much to do outside of story
-Lame overworld
-Reuse of bosses was lame
-Repetition of areas (and spirit world) was annoying
-Small and restrictive world
It is still a good game with some of the best puzzles in any Zelda game, but as far as Zelda games go this one was the most linear.
| Australian Gamer (add me if you like) |
NNID: Maraccuda |
PS Network: Maraccuda |
| AlfredoTurkey said:
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If that originality was at least best Zelda had to offer at the time, you'd have a point. Originality doesn't mean anything if it isn't good. ALttP was better. The novelty of 3D doesn't beat the quality of refined game design. OoT was an important 3D game, but again, it's not even close to being the best Zelda game. Original or not. Especially when a lot of that originality made for a lesser Zelda game.
spemanig said:
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You're too young for me to engage in any serious debate. According to your profile, you were only 5 years old when OOT came out. No matter how much reading you do, or how many hours you put into that game, you will never have the experince of playing it when it launched and getting to feel just how mind blowing it was. Awe inspiring doesn't even do it justice.
With the exception of SS, I have played every Zelda as they launched and there hasn't been a game that blew me away like that game did. With all due respect, you just kind of need to have been there to appreciate it and understand why it is almost universially regarded as the magnum opus of the series.
It's my favorite in the series to be honest, and I was completely surprised by it. I figured the controls would suck considering the Wii remote was trash (sorry, but I hate motion controls). They really took a step forward in the story department which was a big deal to me. I really enjoyed the gameplay, the music, the bosses, etc.
I'm not a big fan of OoT, I find it to be highly over rated, but I do respect it.
| Maraccuda said: +Great puzzle designs +Fully orchestrated music +More emotional story compared to others +Motion controls add a nice level of gameplay mechanics -Motion controls arent always solid -Not much to do outside of story -Lame overworld -Reuse of bosses was lame -Repetition of areas (and spirit world) was annoying -Small and restrictive world It is still a good game with some of the best puzzles in any Zelda game, but as far as Zelda games go this one was the most linear. |
As long as it's not a staright hallway like FFXIII, then I think I'll be fine with it.
mZuzek said:
It is a straight hallway... but an awesome one. |
Yah, it looks like a lot of fun so even with the flaws, I definitely feel I'll still enjoy it.
| AlfredoTurkey said:
You're too young for me to engage in any serious debate. According to your profile, you were only 5 years old when OOT came out. No matter how much reading you do, or how many hours you put into that game, you will never have the experince of playing it when it launched and getting to feel just how mind blowing it was. Awe inspiring doesn't even do it justice. With the exception of SS, I have played every Zelda as they launched and there hasn't been a game that blew me away like that game did. With all due respect, you just kind of need to have been there to appreciate it and understand why it is almost universially regarded as the magnum opus of the series. |
...Excuse me? Too young? I don't need to "get it." I don't need to experience it when it was new. I don't care how mind blowing it was at the time. It's not the best Zelda game and it absolutely never was. Not even "at the time."
No one is taking away what the game did for the industry, but it's not even close to the best Zelda game. It started a lot of terrible habits for the franchise that have only gotten worse as the series went on. It was a qualitative downgrade from ALttP. That's like saying Avatar is the best movie of all time because "Oooh 3d!" If OoT was the best Zelda game, it would have stood the test of time. When some one says that a game "hasn't aged well," it really means that it was never really as good as people thought it was, and now that the standard game release has risen above it, people can't ignore the flaws anymore. ALttP "aged well." Wind Waker "aged well." Even Zelda 1 has "aged well." OoT absolutely has not "aged well."
"No really, dude. You had to have been there. You'll never understand."
spemanig said:
No one is taking away what the game did for the industry, but it's not even close to the best Zelda game. It started a lot of terrible habits for the franchise that have only gotten worse as the series went on. It was a qualitative downgrade from ALttP. That's like saying Avatar is the best movie of all time because "Oooh 3d!" If OoT was the best Zelda game, it would have stood the test of time. When some one says that a game "hasn't aged well," it really means that it was never really as good as people thought it was, and now that the standard game release has risen above it, people can't ignore the flaws anymore. ALttP "aged well." Wind Waker "aged well." Even Zelda 1 has "aged well." OoT absolutely has not "aged well." "No really, dude. You had to have been there. You'll never understand." |
You know, he is kinda right, for certain things you just have to be there to experience its impact first hand. Not that I actually agree with him on OoT.
I was there when it launched (actually I was quite older than you're now), I thought it was a good game, but I wasn't mind blown. Why? I thought overworld was terrible, lot of stuff was tedious, and puzzle focus, while somewhat interesting, was not something I appreciated too much in Zelda game. But then again, I was already huge fan of Tomb Raider at the time, and OoT puzzles didn't seem to me like anything extraordinary. In addition, I was was playing Might and Magic VI around the same time, and while different genre, that game had huge open world with lot of complex dungeons.
But OoT was, for lot of people, something that really made huge impact, perhaps even something in the line of Zelda 1, and that cannot be denied. Perhaps Zelda U, if done properly, will be something that will have that impact again, given that it's supposed to be first 3D Zelda with proper open-world.
| Captain_Yuri said: Worse console zelda I have played. Did not like the motion controls + stamina meter + lengthy ass handholding + Fi and a few more things. That doesn't mean its a bad game, just didn't make me cover my wall with white stuff |
I don't believe you Yuri.