spemanig said:
No one is taking away what the game did for the industry, but it's not even close to the best Zelda game. It started a lot of terrible habits for the franchise that have only gotten worse as the series went on. It was a qualitative downgrade from ALttP. That's like saying Avatar is the best movie of all time because "Oooh 3d!" If OoT was the best Zelda game, it would have stood the test of time. When some one says that a game "hasn't aged well," it really means that it was never really as good as people thought it was, and now that the standard game release has risen above it, people can't ignore the flaws anymore. ALttP "aged well." Wind Waker "aged well." Even Zelda 1 has "aged well." OoT absolutely has not "aged well." "No really, dude. You had to have been there. You'll never understand." |
You know, he is kinda right, for certain things you just have to be there to experience its impact first hand. Not that I actually agree with him on OoT.
I was there when it launched (actually I was quite older than you're now), I thought it was a good game, but I wasn't mind blown. Why? I thought overworld was terrible, lot of stuff was tedious, and puzzle focus, while somewhat interesting, was not something I appreciated too much in Zelda game. But then again, I was already huge fan of Tomb Raider at the time, and OoT puzzles didn't seem to me like anything extraordinary. In addition, I was was playing Might and Magic VI around the same time, and while different genre, that game had huge open world with lot of complex dungeons.
But OoT was, for lot of people, something that really made huge impact, perhaps even something in the line of Zelda 1, and that cannot be denied. Perhaps Zelda U, if done properly, will be something that will have that impact again, given that it's supposed to be first 3D Zelda with proper open-world.







