| DerNebel said: - using making "only a Morpheus game" as an insult as if making games for that is somehow something lesser |
That's interesting, because the post I responded to said the same of Kinect/XBLA. When using the same metrics, Sonys is just as bad. Or worse. Especially since they have far fewer studios than MS to waste on digital/gimmick games.
| DerNebel said: - Media Molecule is making Dreams |
Yeah, which is a Move game. See above. Is it ok to be a new IP for a gimmick? Because the content i'm remarking on says otherwise.
| DerNebel said: they also didn't make LBP3 which didn't get a 73 metascore and sold over a million |
Hence this is evidence of SCE mismanagment no? Going from 4M sales per game and exclusive, with a 93.5% meta to 1M with a 79% meta (the extra 6% doesn't change anything) for a multiplatform game. According to the post i'm challenging. It counts. Sorry.
| DerNebel said: SCE Japan Studios has released 2 retail PS3 games on their own since 2013 and have more in the work |
Knack is a good example of SCE management? And Bloodborne. Really? It wasn't even their game.
| DerNebel said: also the studio head wanting out is something you completely made up |
Ueda's been temping at ICO for years now. He's leaving for good after TLG. Good example of Sony nurturing their internal studios? A 10 year dev time followed by employee exodus?Good example of SCE management? I hope not.
| DerNebel said: - Thought you didn't believe vgchartz numbers? Guess that's only true when it's convenient for you. 3 million for a PS3 exclusive released a couple weeks after the PS4 launched is still very good. GT7 will outsell every other racing game this gen unless it's something completely new and unexpected. |
I don't, they're made up. I'm referring to GT6 selling a fraction of GT5 which sold at a fraction of the pace of GT4. Good example of SCE management? I hope not.
| DerNebel said: 3 million for a PS3 exclusive released a couple weeks after the PS4 launched is still very good. |
Yeah if it had a low meta and was a new ip. For the flagship game of a game publisher? Is that good SCE management? How do you think Rockstar or Activision would feel if GTA 6 and Modern Warefare sold 1/4 of what they're used to?Good example of SCE management? I hope not.
| DerNebel said: GT7 will outsell every other racing game this gen unless it's something completely new and unexpected. |
Good to know GT7's aim is to sell more than 5M this generation then. Seldom the high bar it used to be measured at.Good example of SCE management? I hope not.
| DerNebel said: - ND also made TLOU and UC4 will be the last in the series |
Hence, "they work on endless Uncharted games" ...4 games evidently is enough. At least according to that tirade.Good example of SCE management? I hope not.
| DerNebel said: - Bend is making a new IP |
As is Lionhead, but according to drek "Proceeded to have them make nothing but Fable games" is bad management, hence not making new IP = bad management. Hence Sony Bend.Good example of SCE management? I hope not.
| DerNebel said: - SSD also works on another own game and is collaborating on another title |
LOL You and you're collaborations. As if a studio should be satisfied providing development support for another teams games or a annual sports game. Will their new game be able to top their last breakout hit: HIGH VELOCITY BOWLING (PSN Only) Good example of SCE management? I hope not.
| DerNebel said: - highly likely that you didn't play Ascension. SSM still got a chance to make a new IP for 4 years. |
Well SSM should be happy to know that despite their new IP being cut off at the knees and their last title being rated poorly and selling worse, at least I didn't play them. Still good example of SCE management? I hope not.
| DerNebel said: - Evolution Studio isn't dead, you didn't play Driveclub |
The studio was gutted. Sony says they're focusing on driveclub DLC, not "the next big thing" or a sequel. The former employess say they don't have the remaining staff to make a new retail game. So Evolution is either going to make Driveclub forever and ever AMEN or more likely, as long as the studio is around. Next February then. Sony is legally only allowed to fire a certain number of people at a time in the UK. Good example of SCE management? I hope not.
I don't see why me playing it makes any difference. Are you really going to argue driveclub as a good example of management?
| DerNebel said: - GG works on Horizon, again you didn't play Shadow Fall I hope all Xbox fans on this site realise what an embarrassment you are for them |
Most of us didn't play shadowfall. We didn't want to. That's why GG is making Horizons. But hey. A single new IP that isn't a digital only/Vita/Move/Morpheous/sequel. Good example of SCE management? ...YES....when Killzone 5 is the alternative.
| DerNebel said: I hope all Xbox fans on this site realise what an embarrassment you are for them |
I'm just responding in kind to dreks ramblings based on his conclusions. If closing studios, milking ips and making gimmick/digital games is bad management. Then this truly is one area SCE is better then MS.










