sasquatchmontana said:
ArchangelMadzz said:
They pitched it to microsoft, and with their money they created gears. It's not a microsoft owned team thinking 'Lets come up with something new and awesome' and it happening.
|
Perhaps not, perhaps MS said "We want co-op for Xbox Live" and that's a pretty integral part of of gears as an IP. Defining even. I don't mind people mulling this, but unless you can define it and prove it...we will never know.
But it's interesting how this is perceived differently. Microsofts deal with Epic is almost no different than Sony deals right now with BB, The Order and Until Dawn, the only difference is they took ownership of the IP after it released then before.
One is "paying studios to think up ip" and the other is "collaboratave".
lol
|
Saying we want co-op and we get to decide because we're giving you money is not a collaborative effort. If I was a billionaire and a studio wanted to make a movie and I said 'That actor is actually really good, give her more screentime and a bigger role' and she becomes a major hit. I can take some credit but it's by no means a 'collaborative' effort. The studio still did all the direction, lighting, cinematography, editing etc.
BB, Order and Until Dawn are exactly the same as Microsoft with Halo, Gears etc.
But a lot of Sony's flagship IP's are things created by their internal, owned studios. Like Uncharted, GT, Infamous, God of War, LBP, Killzone (Horizon is looking to kick Killzone's ass though) Driveclub, Motorstorm (if we evern get another one) Never mind going back in time and looking at Jak and Daxter, Crash team Ico's games etc.
It is literally undeniable Microsoft have a similar level of IP created from their own internal studios. The only big one I can think of is Forza.