So here we have to new IPs from Nintendo, something that fans were asking for quite some time. Splatoon is a TPS based on territorial control set in a cartoony world, while STEAM is a turn based strategy game set on a comic-like steampunk alternative history setting. Both were announced at the same time, on E3 2014.However, Splatoon triumphed saleswise, reaching one millon units sold in less than a month on the system with the smallest userbase of the gen, being the best selling completely new IP on the WiiU and turning into a system seller in every region. STEAM, however, has not reached the 10k yet on the system with the biggest userbase of the gen (I don't even know if it has pased 5K), and being one of the worst selling first-party title on the 3DS.
What happened? How come Splatoon steamrolled (hehe, combined pun) STEAM in such a curbstomp competition? Granted, Splatoon had better advertisement and less cometition against the WiiU library, but it's still an abysmal difference.
EDIT: VGChartz has the game at 0.03m, or around 30K. Not as bad as I made it sound, but still the worst selling first party title on the system.
| Title | Year | Genre | Publisher | North America | Europe | Japan | Rest of World | Global |
| Code Name: S.T.E.A.M. | 2015 | Strategy | Nintendo | 0.03 | 0.00 | 0.00 | 0.00 | 0.03 |












