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Forums - Gaming - If you like TPS....

Samus Aran said:
S.T.A.G.E. said:


Gears 4 and Uncharted 4 with a side of Quantum Break. Two top notch sequels with a new IP on the side. Im lovin' it like McDonalds.

Splatoon, Star Wars Battlefront 3 and Tomb Raider will be better.


I am mostly talking about next year but I doubt Tomb Raider will ever surpass Gears or Uncharted inho. Quantum Break right now seems more unique than Tomb Raider from the other two games. Battlefront is mostly multiplayer though...and I want both single and multiplayer heavy games. Right now the best storybased/multiplayer TPS gamers are on their way and Tomb Raider wasnt even in that bracket. Tomb Raiders multiplayer tried soo hard to rip off uncharted and it fell flat on its face. Funny thing is Uncharted 3's multiplayer was good but nowhere near as fun as Uncharted 2 multiplayer. Gears 4 is going to be amazing though, no doubt in the multiplayer. Splatoon? Eh. its unique but no one I know really knows it exists.....hmmmm..maybe later. 



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S.T.A.G.E. said:
Samus Aran said:

Splatoon, Star Wars Battlefront 3 and Tomb Raider will be better.


Quantum Break right now seems more unique than Tomb Raider from the other two games.

What I saw from Quantum Break looked interesting, specially during gunplay. It feels like they brought the destructible and manipulatable environments of some hack n' slash games into a gun game. The sort-of-puzzle moments in which the game ask you to move stuff to go forward give chance for some interesting gameplay, but I wonder if the obstacles that will be presented will be actual puzzles, instead of just moving obvious things to obvious and predictable places to keep going forward. Would be lovely to have sections that are very hard to solve, "I need to put down the controller for a day because I don't know how to solve this puzzle" kind of hard to solve.



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1

AbbathTheGrim said:
S.T.A.G.E. said:
Samus Aran said:

Splatoon, Star Wars Battlefront 3 and Tomb Raider will be better.


Quantum Break right now seems more unique than Tomb Raider from the other two games.

What I saw from Quantum Break looked interesting, specially during gunplay. It feels like they brought the destructible and manipulatable environments of some hack n' slash games into a gun game. The sort-of-puzzle moments in which the game ask you to move stuff to go forward give chance for some interesting gameplay, but I wonder if the obstacles that will be presented will be actual puzzles, instead of just moving obvious things to obvious and predictable places to keep going forward. Would be lovely to have sections that are very hard to solve, "I need to put down the controller for a day because I don't know how to solve this puzzle" kind of hard to solve.

The game is an enimga to me as well. The mystery of that game needs to be unraveled at Gamescom and quickly (Scalebound as well but thats off topic).



Samus Aran said:
HEMSTAR said:

Well 2016 has Uncharted and Gears which are the biggest and best TPS's according to the people who play them, plus there's Quantum Break and the Division which both look great. And i wouldn't call Battlefront a TPS, i think it'll play a lot better in first person.

BF is much more of a TPS than Uncharted lol. How many people play Uncharted online? Most people play Uncharted for the over the top action sequences and story. Purely as a TPS Uncharted is unremarkable. Proven by the fact that the online isn't very populated.

BF III will sell more than Uncharted and Gears.

Sales aren't always indicative of quality anyway. Being the best is subjective. Splatoon is a new IP that released this year, so many people haven't even played it yet.

Wow...this is utter nonsense. Fairly entertaining. Uncharted is known for its great story, but has a great multiplayer feature which Tomb Raider tried to rip off and failed hard. 



AbbathTheGrim said:
Samus Aran said:

BF is much more of a TPS than Uncharted lol. How many people play Uncharted online? Most people play Uncharted for the over the top action sequences and story. Purely as a TPS Uncharted is unremarkable. Proven by the fact that the online isn't very populated.

BF III will sell more than Uncharted and Gears.

Sales aren't always indicative of quality anyway. Being the best is subjective. Splatoon is a new IP that released this year, so many people haven't even played it yet.

I don't agree with any of that. I don't see how the multiplayer of Uncharted and how many people continued or not playing that multiplayer is any indicative of how good a third person shooter it is. You can't judge the single player gameplay because of it's online component.

Both sales and continued online activity could be both seen as endorsements by gamers. I too believe though that sales are not necessarily any indicative of quality.

Going back to Uncharted and the "Uncharted and no huge continued online activity thing" you wrote, are you somehow arguing that Uncharted doesn't have remarkable gameplay because you think that people played it and got tired of it and that this somehow makes it a "proven fact" that Uncharted is not a "remarkable" third person shooter? Then I guess you believe that after 100+ million consoles sold by Nintendo with the Wii, the lack of continued sales for the next Nintendo console, the WiiU, is a "proven fact" that Nintendo games are not remarkable games in their respective genres, because people saw, came, played and weren't back again this gen to buy the WiiU.

My post said quite clearly that people play uncharterted for the over the top action sequences and story. Those elements aren't in the online portion of the game. That doesn't mean that Uncharted is bad, but that its focus lies elsewhere. Uncharted doesn't want to be just a third person shooter or even a competitive shooter. It wants to tell a story with a very action cinematic experience.

For example: the gameplay we saw at E3 was mostly an epic car sequence where you had to avoid an armoured car that was firing at you. That had little to do with a third person shooter. Uncharted is more than that.

As for why the Wii U failed:

- Bad marketing

- Which led to name confusement with its predecessor

- Too expensive because of weak Yen

- Underpowered compared to PS4 and xbone

- Which led to no third party support on the console

- Outdated gimmick: touchscreens didn't wow people anymore because smartphones were well established at that point in time

Nintendo's games have nothing to do with the Wii U's failure. Except the quantity (which wouldn't be a problem if they had third party support)



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Samus Aran said:

My post said quite clearly that people play uncharterted for the over the top action sequences and story. Those elements aren't in the online portion of the game. That doesn't mean that Uncharted is bad, but that its focus lies elsewhere. Uncharted doesn't want to be just a third person shooter or even a competitive shooter. It wants to tell a story with a very action cinematic experience.

For example: the gameplay we saw at E3 was mostly an epic car sequence where you had to avoid an armoured car that was firing at you. That had little to do with a third person shooter. Uncharted is more than that.

As for why the Wii U failed:

- Bad marketing

- Which led to name confusement with its predecessor

- Too expensive because of weak Yen

- Underpowered compared to PS4 and xbone

- Which led to no third party support on the console

- Outdated gimmick: touchscreens didn't wow people anymore because smartphones were well established at that point in time

Nintendo's games have nothing to do with the Wii U's failure. Except the quantity (which wouldn't be a problem if they had third party support)


I play Uncharted for both gameplay and story. With Uncharted you don't need to choose only one of them because you get them both.

Just because Uncharted does a masterful job at making action scenes seem seamless between scripted events and gameplay that doesn't take away from the gameplay, the gameplay is there and it is outstanding. I love the freedom I have by controlling Nathan, I love that I can play stealth, go meele, take cover, change weapons, pick up shields, use ledges to surprise enemies by hanging, etc. There is a lot of care put in the gameplay for you to feel like you are PLAYING an action film by making transitions seamless between the different actions you can take with Nathan, instead of just feeling that you are watching a film. 

That epic car sequence came after this 2014 trailer that showed a lot of gameplay and a lot of opened spaces:

https://www.youtube.com/watch?v=Ow2cL-pp6p8

You take your time justifying why people left Nintendo after the Wii by making a long list of possibilities, but then only come up with one sole thing immediately when it comes to Uncharted by claiming as a fact that people didn't keep playing Uncharted multiplayer for a single reason: that the third person shooter gameplay isn't remarkable. That is very convinient of you.



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1

AbbathTheGrim said:
Samus Aran said:

My post said quite clearly that people play uncharterted for the over the top action sequences and story. Those elements aren't in the online portion of the game. That doesn't mean that Uncharted is bad, but that its focus lies elsewhere. Uncharted doesn't want to be just a third person shooter or even a competitive shooter. It wants to tell a story with a very action cinematic experience.

For example: the gameplay we saw at E3 was mostly an epic car sequence where you had to avoid an armoured car that was firing at you. That had little to do with a third person shooter. Uncharted is more than that.

As for why the Wii U failed:

- Bad marketing

- Which led to name confusement with its predecessor

- Too expensive because of weak Yen

- Underpowered compared to PS4 and xbone

- Which led to no third party support on the console

- Outdated gimmick: touchscreens didn't wow people anymore because smartphones were well established at that point in time

Nintendo's games have nothing to do with the Wii U's failure. Except the quantity (which wouldn't be a problem if they had third party support)


I play Uncharted for both gameplay and story. With Uncharted you don't need to choose only one of them because you get them both.

Just because Uncharted does a masterful job at making action scenes seem seamless between scripted events and gameplay that doesn't take away from the gameplay, the gameplay is there and it is outstanding. I love the freedom I have by controlling Nathan, I love that I can play stealth, go meele, take cover, change weapons, pick up shields, use ledges to surprise enemies by hanging, etc. There is a lot of care put in the gameplay for you to feel like you are PLAYING an action film by making transitions seamless between the different actions you can take with Nathan, instead of just feeling that you are watching a film. 

That epic car sequence came after this 2014 trailer that showed a lot of gameplay and a lot of opened spaces:

https://www.youtube.com/watch?v=Ow2cL-pp6p8

You take your time justifying why people left Nintendo after the Wii by making a long list of possibilities, but then only come up with one sole thing immediately when it comes to Uncharted by claiming as a fact that people didn't keep playing Uncharted multiplayer for a single reason: that the third person gameplay isn't remarkable. That is very convinient of you.

Erm, with action scenes I mean gameplay and not cutscenes. I never said Uncharted didn't have good gameplay.

But strip the story and action sequences away from Uncharted and you end up with the online portion of the game. Which isn't that great and there are definitely better multiplayer games out there (because they focus on it and Uncharted doesn't). I'm sure ND could make a great online shooter if they so desired to.



Samus Aran said:

Erm, with action scenes I mean gameplay and not cutscenes. I never said Uncharted didn't have good gameplay.

But strip the story and action sequences away from Uncharted and you end up with the online portion of the game. Which isn't that great and there are definitely better multiplayer games out there (because they focus on it and Uncharted doesn't). I'm sure ND could make a great online shooter if they so desired to.

Well, if that is your opinion perfect, and I do have one as well and makes as much a difference as yours.

The online portion of the game doesn't have the same situations as the single player, the same obstacles, the same level design, the same enemies. It isn't the same. You take away the cutscene and you have an awesome gameplay, you just wouldn't know the context of the situation.

You can't judge how remarkable Uncharted's TPS gameplay is simply by how many people played or not the multiplayer. Just like you can't judge COD's single player campaign just because everyone goes crazy on the multiplayer. Well, I guess that with your line of thinking then COD multiplayer is much better than Splatoon's since an insane amount of people play the shit out of it and Splatoon pales in comparison.



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1

Yeah I agree. With uncharted and gears, you couldnt ask for more.  I am not interested in TR because I found the reboot boring but I am looking forward to see more of QB.



AbbathTheGrim said:
Samus Aran said:

Erm, with action scenes I mean gameplay and not cutscenes. I never said Uncharted didn't have good gameplay.

But strip the story and action sequences away from Uncharted and you end up with the online portion of the game. Which isn't that great and there are definitely better multiplayer games out there (because they focus on it and Uncharted doesn't). I'm sure ND could make a great online shooter if they so desired to.

Well, if that is your opinion perfect, and I do have one as well and makes as much a difference as yours.

The online portion of the game doesn't have the same situations as the single player, the same obstacles, the same level design, the same enemies. It isn't the same. You take away the cutscene and you have an awesome gameplay, you just wouldn't know the context of the situation.

You can't judge how remarkable Uncharted's TPS gameplay is simply by how many people played or not the multiplayer. Just like you can't judge COD's single player campaign just because everyone goes crazy on the multiplayer. Well, I guess that with your line of thinking then COD multiplayer is much better than Splatoon's since an insane amount of people play the shit out of it and Splatoon pales in comparison.

I never said sales were indicative of quality though.

That said, could CoD sell over one million units in less than a month on one console that only managed to sell 9 million units? Maybe, maybe not. Would Splatoon sell well to the PS4/XBONE demographic? Who knows... There is a market there for colorful shooters though, given the fact that PvZ: GW is getting a sequel.

I also never said the TPS elements in Uncharted were bad, just unremarkable. 

For me the best TPS is Splatoon or Battlefront. Those are the games I had the most fun with. Never played Gears though...

And yes, it's my opinion, I don't consider it a universal fact, I can only say that it is true for me.