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Forums - Gaming - Capcom's Project Morpheus game Kitchen seems terrifying.

Why's he laughing though



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Horror, the true genre for VR.



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Roronaa_chan said:
Why's he laughing though

I think its something thats common? or happends alot, you get scared of something, then afterwards your releaved and then you realise how silly it was to be that scared (of something not real) and you laugh.

Same thing is common with horror movies.

After a scare scene, you remind yourself your safe, its not real, your just sitting in a dark movie theature, and your in no danger, its silly you reacted scared at all, because you really have nothing to be scared off.... thats the logical part of your self. Then you laugh, right after having been frightend.



i really wish to see it... 



I just read that impression on Kotaku, it sounds bananas. No thank you.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

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Normchacho said:
I just read that impression on Kotaku, it sounds bananas. No thank you.


That first dude is like... no more... I dont want to do this anymore... can I just stay here abit and chill?

After they take it off, hes like "is it okay I dont play anymore? I dont want to play again".

 

You know that game scared the crap outta him.



If full game it could be Morpheus system seller.



JRPGfan said:
Normchacho said:
I just read that impression on Kotaku, it sounds bananas. No thank you.


That first dude is like... no more... I dont want to do this anymore... can I just stay here abit and chill?

After they take it off, hes like "is it okay I dont play anymore? I dont want to play again".

 

You know that game scared the crap outta him.

Yeah, I do not like horror games. I'd probably be shaking by the time they took the headset off. But! if I end up getting the Morpheus and this demo is available, I'll have to try it. Then, I'll have to make everybody I know try it. 



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

Why didn't they have footage of what they were seeing?...



Mystro-Sama said:
Why didn't they have footage of what they were seeing?...

 

"After sitting in a chair and donning the Morpheus headset, I was abruptly hurled into a nightmarish scenario reminiscent of the Saw movies. Now looking through the eyes of my avatar, I found myself tied to a chair in front of a tripod-mounted camera with a dead man lying directly in front of me.

We weren’t given any details about the demo’s storyline, so I had no idea what was going on. Was I in a snuff film? Was I a victim of the mob? I jerked forward in an attempt to break my bonds, which caused the tripod to tilt over and clatter to the floor. This wasn’t a timed animation — my physical movements in real life accurately affected objects in the game world.

I then turned my head from side to side to get a better sense of my surroundings. It didn’t look good. I appeared to be in a severely dilapidated kitchen piled with filth and junk. The sense of abandonment in this place was palpable. Wherever I was, it was far away from any kind of help.

Suddenly, the corpse in front of me groaned and got to its feet. My immediate assumption was “zombie” which would have been unpleasant, if a bit predictable. But no. He was simply another terrified, wounded victim of whoever tied me up. Screaming that we had to get out of here, he picked up a machete and attempted to slice through my bound wrists. This time, the animation was preset, with my character’s arms lifting of their own volition (my own hands were still in my lap).

This took me out of the moment a little, but before I had time to dwell on it, something truly horrible happened. Out of nowhere, a crazy-eyed demon witch leaped out of the shadows and proceeded to butcher my would-be savior in a violently gory manner. It was one of the most visceral sequences I’ve encountered in the video game medium — a legit horror moment to rival anything from James Wan’s cinematic oeuvre.

At one point during the murder sequence, the possessed killer decided to take some time out to torture me instead. She licked the knife she was brandishing, cackled inhumanly and shoved the blood-smeared blade into my leg. The fact I was inside the movie instead of watching it on a screen made it infinitely more terrifying. My brain actually triggered a spasm in my thigh as the knife went in.

After finally murdering my fellow captive, the demon dragged his corpse out of the room and into the shadows beyond. A few moments later, his decapitated head was tossed at my feet. Oh screw this shit. I now desperately wanted out of this game. But the demo wasn’t finished with me yet. Not by a long chalk.

Over the next few minutes, the demon continued taunting me relentlessly from the shadows, because that’s what demons do. I could hear her scurrying all around the room including directly behind me and in the rafters above my head. While looking around desperately, I spotted the knife on the floor which must have been dropped during the previous scuffle. If I could somehow reach it with my foot…

It was at that moment that the worst part of the demo transpired. The demon’s gnarled fingers slowly slid over my eyes from behind…and yanked my head back hard.

This was incredibly disconcerting. The vision in the headset tilted upwards which means my eyes were pointing in a completely different direction to the way I was facing. It was a deliberately disorientating effect that caused a huge rush of vertigo; probably the worst I’ve ever experienced. And with that, the game cut to black."  - Chris Jager @ http://www.kotaku.com.au