Mike321 said:
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I've played both games pretty recently, so no, I think I'm fairly up to speed.
Let me put it this way. Let's take a couple examples from Prime 3, for instance, what she does while she's on Bryyo. She arrives with orders to destroy the seed and be on the lookout for Rundas. Those are her two main orders, and that's all she's required to do. The Federation contacts her from time to time with "you'll probably need to do X in order to accomplish that order we gave you earlier," such as telling her she'll need to disable the anti air cannons to take down the second seed shield generator, but it's not a direct order.
In fact, most of what she receives "DURING THE WHOLE GAME" is advice from the Federation. "You can get the hazard suit to protect yourself here," or "here's how to assemble a bomb that would make the process of getting to the seed easier." There's a big difference between "you must do something" and "here's some stuff that will make your job easier."
Allow me to illustrate with some direct quotes from the game. Here's a sample of what the Aurora Unit says to Samus about certain things.
"There are two anti air craft turrets protecting the generator. Your ship will not be able to get a clear shot while those guns are active."
"Samus, we have discovered a Federation landing site on Bryyo. You may be able to use this facility to upgrade your ship."
"Samus, Gandrayda's communication capsule has revealed intel concerning the Pirate facility. We believe there is a cargo supply route that connects directly to the seed. The gate in the command courtyard appears to be its main entrance. It will be impossible to go through that area unless you can find protection from the acid rain."
"Samus, Unit 217 has discovered evidence of hidden Chozo artifats on Skytown. Perhaps these could assist you in accessing the rest of the Pirate base."
The similarity between all of these is they are advice or suggestions. "Samus, it looks like there's something obscuring your path" or "here's something that might help." She isn't told "go upgrade your ship here" or "go look for those artifacts." It's passed on to her as a bit of information, and she can do with it as she wishes. Obviously, the game forces you to do all of this to complete it, but that's besides the point; from a story standpoint, Samus could technically find another way around it and the Federation wouldn't care.
In Other M, meanwhile, Samus is given very direct orders from Adam all the time. These aren't suggestions. "Samus, activate your Varia Suit." "Samus, investigate the Bioweapons Research Facility." "Samus, look for survivors in Sector 2." "Samus, use your Plasma Beam." These are all commands. Every single one is something Samus must follow through. In Prime 3, the Federation couldn't care less if Samus has an upgraded ship or the Hazard Suit or whatever, so long as the Leviathan gets destroyed. In Other M, Adam would (presumably) be upset if Samus just shrugged off one of his orders. Everything Samus is given in Other M is a command. The vast majority of what she's given in Prime 3 are suggestions.
HOWEVER
Even if everything she had been given in Prime 3 was a direct order, it still wouldn't matter. Here's why. How many of the objectives in Prime 3 involve cooperating with the Federation army? In fact, how much of anything she does involves direct contact and cooperation with Federation Troopers?
Nearly nothing at all. That's the point here. Samus consistently interacts with the Federation troopers aboard the Bottle Ship; she's told to investigate that one facility in Sector 1 with the troopers, she takes down a boss monster with the troopers, she meets up with Anthony on a number of occasions; she's consistently operating with the Federation. She hardly ever does that over the course of the Prime series; the one segment with protecting the troopers is all that comes to mind, and that, as I mentioned before, probably wouldn't stick in her mind as a full mission.
Even if Samus was being given direct orders and being forced to to fill them out to the letter, it wouldn't make a bit of difference because she's hardly ever directly cooperating with other Federation troopers. Simply filling out orders from someone else isn't a joint mission, it's a contractual relationship. She has to actually be interacting with Federation troopers/personnel on the ground doing the same task that she is in order for it to qualify as a joint mission.
HOWEVER
Even IF Samus had been doing all of that, if she had been receiving direct orders from the Federation all the time and had been consistently interacting with Federation personnel on the ground, it STILL wouldn't make the Prime games non-canon. Why? Because the one line we're all so worried about here is from Samus' perspective. She could easily simply not view her time in Corruption as a joint mission, or have simply misused the word in her head, or only qualify something as a mission if she believes she'll be consistently interacting with other Federation troopers, or any other number of possible explanations. How Samus refers to something when she's thinking isn't a definitive be all end all description of how something actually is. If Sakamoto, for instance, had said that Other M was Samus' first joint mission, defined joint mission in the terms you're thinking of, and all of the previously mentioned requirements were met, then yeah, maybe that would mean something. But what Samus is thinking in the heat of the moment, and not knowing what she considers to be a joint mission, that's an entirely different story. It's an incredible leap in logic to take that one sentence and say "Clearly Other M intended to make the Prime games non canon."