nanarchy said:
CosmicSex said:
Whats wrong is the 10 FPS framerate. I was expecting better and like everyone has pointed out, this doesn't bode well for something like GTA. I mean, PSNow runs at 30 FPS. I hope it improves but for now I think plaing on Xbox 360 is the best approach.
|
Actually it bodes very ery well for them. ME was a really poorly built game, games that utilise the DX API's in more standard manner with efficient engines and a consistent experience on the 360 "should" be far easier to get a similiar or better experience on the One. For such an early beta it is astonishing that it works as well as it does considering the VM will be riddled with both bugs and a lot of debug code which will affect performance, it is looking very interesting, though useless to me till I see the couple of games I really want listed.
|
It's the opposite. Early games use the API in a standard manner, still getting famililiar with the hardware, playing it safe.
Later games concentrate on the fastest methods, use shortcuts where available, and indeed use optimized engines that attempt to use as many of the available cpu and gpu cycles as possible. This will tax emulation more. Emulation is not 1:1, some things will perform faster like loading data for example, others will go slower due to the fact that all threads are now distributed over different processors and the slower ESram.
More efficient code is harder to emulate as there is less breathing room for the emulator to keep up.
Debug code is not compiled with the release version btw. The software can of course be optimized, yet there are some hard limits with the differences in architecture. It will be very interesting to see how much they can pull off.