Nintendo made their E3 feel like a general Nintendo Direct video, nothing special. E3 is where you bring out the best of the best, and everybody expects that, and if Nintendo wont deliver then they might as well not have an E3 video.
Nintendo made their E3 feel like a general Nintendo Direct video, nothing special. E3 is where you bring out the best of the best, and everybody expects that, and if Nintendo wont deliver then they might as well not have an E3 video.
Didn't do anything new ...again even MS is more innovative these days
Please excuse my (probally) poor grammar
| V-r0cK said: Nintendo made their E3 feel like a general Nintendo Direct video, nothing special. E3 is where you bring out the best of the best, and everybody expects that, and if Nintendo wont deliver then they might as well not have an E3 video. |
That's my point, too. At least at e3 they should do a proper press conference and not a cheap digital event. Sony did it right this year.
| JRPGfan said: A metroid game.... that isnt really a metroid game. That and the most exciting games (imo) ended up on the 3DS instead of the wii u.
THEY DONT LISTEN TO THEIR FANS!... that is what nintendo did wrong. |
Actually, Paper Jam is not supposed to be a Paper Mario game.. It's supposed to be a Mario & Luigi game with Paper Mario thrown into it.
---Member of the official Squeezol Fanclub---
| kljesta64 said: they gave us some of the games we wanted but not the games we wanted. in other words spin offs |
They gave us shitz.... They clearly showed that WiiU will have a slow an painful death. Remember how the Wii died off and everyone told us that they're working on WiiU games. Instead Nintendo was simply struggling to make HD games and WiiU probably release a year after they intended. Now that they can make HD games they clearly know that their hardware just isn't capable enough, that the WiiU is doomed and it's better to simply move on.
Zelda WiiU will be the consoles last hourah.
Donky said:
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Worst of all you can tell Nintendo didn't have alot of show at all because it was less than an hour (like 45min) long and a huge chunck of it was just wasting time with Shigeru Miyamoto explaining how he to got the idea for creating Starfox.
Basically all their new game announcements didn't really shine through
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