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Forums - Nintendo - Should Nintendo target Unpopular Genres

 

Nintendo should:

be funding classic game styles! 6 25.00%
 
be looking to follow modern trends. 6 25.00%
 
try to find something more innovative. 7 29.17%
 
stick to what they're doing now. 5 20.83%
 
Total:24
onionberry said:
TheLastStarFighter said:


None of the games you mentioned are in any way "old school".  Except maybe KI.  All of the games you listed are Gen 6 style games and onward.  Which shows you are unable to grasp the concept and wouldn't be the target market anyway.  You list yourself as 21, so it's hardly surprizing.  The genres made in your lifetime are all readily available on XBOne and PS4.

If you were older, you would have grown up with games like Mega Man and Castlevania (side-scroling action titles) or Final Fantasy 1-6, top-down classic RPGs with turn-based combat.  These games are mostly now only available through kickstarter and by indie devs.  I believe there is a tremendous market for modern takes of these classic styles.  Exclusive support of well-produced NES-SNES style games by well-respected game directors could attract millions of older hardcore gamers to Nintendo platforms.


ok old man, whatever you say.

That's correct little blossom.



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TheLastStarFighter said:
onionberry said:


ok old man, whatever you say.

That's correct little blossom.

:p



Hm, I do think Nintendo should target JRPG games.The only JRPG they currently have (that i'm away of) is Xenoblade.



It'd be a nice way to try and diversify themselves, so sure.



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

A wider selection is always nice, especially when they have so many platformers, though I don't think they should go all out and support that many unpopular games, because, well they are unpopular.



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NobleTeam360 said:
Hm, I do think Nintendo should target JRPG games.The only JRPG they currently have (that i'm away of) is Xenoblade.


That's the only major one, and that's an issue.  I think it hurts Xeno's popularity because even if fans want to play it, they won't buy a system for just one.  Since they've established a reletionship with Mistwalker and Last Story, they should have them making classic style JRPGs.  FF has gone pretty far from its roots so with Xeno and another classic style JRPG they could start to cater to a hungry audience.

I think classic action/adventure side-scrolers is another area of oportunity.  XBox is known for shooters and PS more for modern AAA cinamatic adventures, but there is a real opportunity for Nintendo to expand on its gameplay-centric old school area of strength by publishing some games made by other old-school legendary devs.



I think they should keep the Baynoetta franchise for critical/prestige reasons, but they should axe pretty much the other games like Devil's Third and (I hate to say it) Fatal Frame.

Those games aren't doing anything for them, that development money would be better off if Nintendo swallowed their pride and greenlit more mainstream Western developed or Western style projects.

This is a business, not a charity. Hire more competent people at NOA/NOE and give them autonomy to make 1 or 2 game projects a year ... they can't sell any worse than things like Wonderful 101. 

To be honest also, why is something like Devil's Third greenlit and The Last Story 2 not? Mistwalker clearly seemed eager to do it. The Last Story at least sold OK in Japan (not sure as well why NOA did not bother to localize it). 



Platina said:
A wider selection is always nice, especially when they have so many platformers, though I don't think they should go all out and support that many unpopular games, because, well they are unpopular.


Thing is, I don't they really are.  When a new game like Ori or Child of Light comes out - a classic 2D game with great production - it tends to do well both critically and commercially.  They may not sell like COD, but a few million is possible.

But the thing is, people who like them LOVE them.  The kickstarter responses are phenominal.  For fans of classic genres, if said tomorrow that Wii U was going to be the exclusive home of M#9, Bloodstained and a classic FF game, all with modern production values, I can see some buying the system for those games alone; or at least in combo with Nintendo's own titles, XCX, B2, D3, etc.  I think a group of old school titles could push a few million extra hardware units if done right.



Only when it comes to Bayonetta type or hack n slash warrior games.

But otherwise.....go for the popular genres. I think they should make a FPS online shooter.....or transform Metroid into one but the campaign would be as long as usual.



Soundwave said:

I think they should keep the Baynoetta franchise for critical/prestige reasons, but they should axe pretty much the other games like Devil's Third and (I hate to say it) Fatal Frame.

Those games aren't doing anything for them, that development money would be better off if Nintendo swallowed their pride and greenlit more mainstream Western developed or Western style projects.

This is a business, not a charity. Hire more competent people at NOA/NOE and give them autonomy to make 1 or 2 game projects a year ... they can't sell any worse than things like Wonderful 101. 

I think they should greenlight some western titles too - absolutely - and give them real freedom.  As Splatoon and Wii U sales show, they're actually doing OK in Japan's weak console market.  They are doing much worse in the west.  I do agree that they need to compete in the popular genres of today's gamer.  Similar to the old school projects I'm saying they should fund, I think they should have been at the forefront to fund some western IPs.  "What's that, Jason West and Vince Zampella, you want to leave Activision and make a new FPS?  You need funding?  Here's some millions."  Same with Project Cars.  Rather and Namco sweeping in toward the end of production, Nintendo should have funded (and given a better name) to the new racing IP and had a product that appeals to European gamers.  A few moves like that would go a long way.

But the problem with those is you're still gonig to have to convice western gamers that you're offering something as good or better than XBox or PS.  Funding some indie Japanese games like above would be fairly cheap - a few million each was enough on kickstarter - and would offer an experience that wouldn't be offered elsewhere, and one that targets gaming elitists.  Ones that would seek out a system for a number of games they like rather than buy what everyone has.  That in turn would grow the user base and spread word of mouth that Nintendo is about more than kids and casuals.

Western titles like Pillers of Eternity could work too, but I'd say priority one is games that old-school core gamers would mentally and emotionally link with Nintendo's NES glory days.