hd94 said:
this is my first metroid game. Bought it from the eshop when it launch and finally start playing it today
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it took me awhile to understand how this game works. any tips for a begginer like me? would like to hear some recommendation for the controls as well
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Ended up writing a lot. Hope this all helps!
Use advanced settting for motion controls. It may make you dizzier since the screen moves every time you move your aim off center but it's more intuitive than pointing at the side of the screen to make your look-camera (your first person camera) move . And if you're still getting dizzy, just focus on the action in the middle of the screen when you're moving your look-camera. Then slowly check the rest of your peripheral vision.
You should always scan any debris or cracks that either look fragile or block your path. Chances are they are made up of a material that is weak to one of your weapons. You can always check Samus' notes for each weapon when you press the 2 button to find what material a particular weapon can destroy. For example, talloric, brinstone, and benzium are common materials in the game that either your morph bombs, missile launcher, or power bomb can destroy. Sometimes the game just says something looks fragile but it doesn't specify what material so you have to try a combination of the three or a charge beam shot. I believe some materials are weak to a super missile as well but I forgot what material that is.
As others said, scan everything you can or anything that looks important since there a lot of puzzles that involve Samus hacking into things with her scan visor. There's also a small collect-a-thon at the end of the game where scanning lore and pirate data will guide you where the collectibles are.
Once you get the space jump boots, you'll be able to strafe your enemies better if you Z target them. The instruction manual and Samus's note on the space jump boots provides a good description of how so check it out. It basically lets you strafe around your opponent much quicker because the space jump boots provide you have a midair jump. It's quite similar to how Link does his sidestep jump when you Z/L - target an enemy in the 3D Zelda games. However, some bosses will take advantage of players who mindlessly time their mid air jump during Z targeting, so watch out for that!
Lastly, you may want to make the sound effect option louder than the music option if you're low on missiles upgrades and energy tanks. Collectibles actually emit a unique looping sound when you get near them and if the music is really low, you can hear them across the room.
Oh and if you played Super Metroid before, this Samus isn't very athletic or fast, but you've probably noticed this by now. She's more like a heavy utility robot with a lot of strong weapons. On the plus side, you don't have to worry about intensive action reflexive gameplay.
Well that's all I can think of for now. Good hunting!
Edit: Wow I completely missed your first sentence lol. Ignore the comparision to Super Metroid.