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Forums - Gaming - Quality of X1 and PS4 exclusives 2015

Zekkyou said:
starcraft said:
Hmmm.

Some suggestions, though i might be making it too complex:

- Find a way to differentiate between small-scale and AAA releases
- Differentiate digital only releases.

- Investigate the use of bands. For example, using a flat average of all games of a certain type will include a few small and badly performing games, that will skew the otherwise very appealing nature of better games.

Finally, you're missing Fable Legends, which is pegged for a 2015 release, and on your criteria will come with a ranking of about 84-85.

I think the simplest way of going about it is to just separate games into retail and digital-only groups. There will occasionally be an obvious exclusion (like an indie retail collection or a limited indie retail run), but it works most of the time and involves little work. It also avoids definition debates, since while 'AAA' is used in a dozens different contexts by different people and companies, 'retail' is pretty firm :p

Thats true - it will appropriately categorise most games, and the rest would result in a giant fight anyway.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

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starcraft said:

1. True, it wouldn't be easy - but its fair to say that many wont perceive an 80 game based on a four man team with a charming 2d campaign to have the same value as an 80 game with a 100 man team with excellent graphics and a comprehensie multiplayer.

2. Good idea.

3. No I don't mean the individual games - more that when you average them out, you get an unrepresentative notion of the quality of a console's library. I think the Wii is a great example. It had some of the best games of last generation - but the sheer weight of shovelware it had meant that just providing an average made the library look worse than it was. Your PS4's console exclusives include a whole host of game under 65 for example. In gaming review vernacular, that makes them pretty bad games (whereas movie reviewers tend to make use of the entire review spectrum). Perhaps, in addition to your averages, you could average the top five games in each category for example - giving a better idea of the quality of games a larger portion of players will enjoy.

I get what you're saying. A $20 game wouldn't be reviewed in the same light as a $60 game. If somebody could help me out with identifying $30+ games and sub $30 games I might be able to do something.

3. The X1 library isn't big enough to do that both sides. Post E3 maybe.



Er...you've listed Fable at 66. I assume you've focused on the recent remake and distantly recent spin offs...not really representative of a mainline Fable release...

Based on the mainline releases, gamerankings would have Fable at 84-85.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

SWORDF1SH said:
starcraft said:

 

I get what you're saying. A $20 game wouldn't be reviewed in the same light as a $60 game. If somebody could help me out with identifying $30+ games and sub $30 games I might be able to do something.

3. The X1 library isn't big enough to do that both sides. Post E3 maybe.

Actually thats the problem - reviewers dont differentiate between $20 and $60 games when giving scores. If anything, $20 games get a leg up because of their perceived 'value' at a lower price.

Don't get me wrong, there isn't an easy way to make that differentiation.

But by way of comparison, that would make the release of Ori, in line with the important of the release of the original Uncharted. Clearly not a lot of gamers are going to agree with that.

But...it is difficult to control for in a thread like this, I will grant you - as everyone will have an opinion.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

starcraft said:
Er...you've listed Fable at 66. I assume you've focused on the recent remake and distantly recent spin offs...not really representative of a mainline Fable release...

Based on the mainline releases, gamerankings would have Fable at 84-85.

Don't know anything about Fable Legends. I didn't use the remake. I used Journey, heroes and Fable III as the last 3. I assumed the next main title would be Fable IV. Legends sounds like journey and heroes.



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SWORDF1SH said:
starcraft said:
Er...you've listed Fable at 66. I assume you've focused on the recent remake and distantly recent spin offs...not really representative of a mainline Fable release...

Based on the mainline releases, gamerankings would have Fable at 84-85.

Don't know anything about Fable Legends. I didn't use the remake. I used Journey, heroes and Fable III as the last 3. I assumed the next main title would be Fable IV. Legends sounds like journey and heroes.

Ahh ok.

So Journey was a Kinect spin off, Fable Heroes was an Xbox Live Arcade beat em' up.

Fable Legends is a AAA mainline Fable entry - they appear not to be making 'Fable 4.'



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

starcraft said:

Actually thats the problem - reviewers dont differentiate between $20 and $60 games when giving scores. If anything, $20 games get a leg up because of their perceived 'value' at a lower price.

Don't get me wrong, there isn't an easy way to make that differentiation.

But by way of comparison, that would make the release of Ori, in line with the important of the release of the original Uncharted. Clearly not a lot of gamers are going to agree with that.

But...it is difficult to control for in a thread like this, I will grant you - as everyone will have an opinion.

Yeah that's what I was trying to say with my comment. A lower priced game would be seen in a different light to higher priced for the reason you gave.

This is the thing with games. A lot of gamers will enjoy Ori more than Uncharted. Like Ether One, although buggy as hell, as given me more enjoyment than a AAA game like Watchdogs. It's a tricky subject so I try to keep it as simple as possible but still be fair.



SWORDF1SH said:
starcraft said:

Actually thats the problem - reviewers dont differentiate between $20 and $60 games when giving scores. If anything, $20 games get a leg up because of their perceived 'value' at a lower price.

Don't get me wrong, there isn't an easy way to make that differentiation.

But by way of comparison, that would make the release of Ori, in line with the important of the release of the original Uncharted. Clearly not a lot of gamers are going to agree with that.

But...it is difficult to control for in a thread like this, I will grant you - as everyone will have an opinion.

Yeah that's what I was trying to say with my comment. A lower priced game would be seen in a different light to higher priced for the reason you gave.

This is the thing with games. A lot of gamers will enjoy Ori more than Uncharted. Like Ether One, although buggy as hell, as given me more enjoyment than a AAA game like Watchdogs. It's a tricky subject so I try to keep it as simple as possible but still be fair.

No argument from me - I hated Watchdogs!



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

starcraft said:

Ahh ok.

So Journey was a Kinect spin off, Fable Heroes was an Xbox Live Arcade beat em' up.

Fable Legends is a AAA mainline Fable entry - they appear not to be making 'Fable 4.'

Ahh ok. Will alter again.



starcraft said:
Zekkyou said:

I think the simplest way of going about it is to just separate games into retail and digital-only groups. There will occasionally be an obvious exclusion (like an indie retail collection or a limited indie retail run), but it works most of the time and involves little work. It also avoids definition debates, since while 'AAA' is used in a dozens different contexts by different people and companies, 'retail' is pretty firm :p

Thats true - it will appropriately categorise most games, and the rest would result in a giant fight anyway.

The pissing contests these threads create are unavoidable (gotta defend mah console bruh). The best you can do is make the data being used as transparent as possible.