| starcraft said: 1. True, it wouldn't be easy - but its fair to say that many wont perceive an 80 game based on a four man team with a charming 2d campaign to have the same value as an 80 game with a 100 man team with excellent graphics and a comprehensie multiplayer. 2. Good idea. 3. No I don't mean the individual games - more that when you average them out, you get an unrepresentative notion of the quality of a console's library. I think the Wii is a great example. It had some of the best games of last generation - but the sheer weight of shovelware it had meant that just providing an average made the library look worse than it was. Your PS4's console exclusives include a whole host of game under 65 for example. In gaming review vernacular, that makes them pretty bad games (whereas movie reviewers tend to make use of the entire review spectrum). Perhaps, in addition to your averages, you could average the top five games in each category for example - giving a better idea of the quality of games a larger portion of players will enjoy. |
I get what you're saying. A $20 game wouldn't be reviewed in the same light as a $60 game. If somebody could help me out with identifying $30+ games and sub $30 games I might be able to do something.
3. The X1 library isn't big enough to do that both sides. Post E3 maybe.








