| Hiku said: After 15+ hours I still haven't gotten close to being consistently confident with striking enemies first. Unlike every other rpg I've played that has a mechanic like this, such as Breath of Fire: Dragon Quarter, Final Fantasy XIII-2, etc, I have a feeling I never will, as this one seem designed to always make it a closer call even if you succeed. |
I'm not trying to be mean, really I'm not, but you're strongly exadurating the issue. There's honestly no reason missing a preemptive strike should consistantly give you a game over unless you've got a very poorly put together team of demons. I got a bunch of game overs, and hardly any of them was from any of the times that I missed striking first. You need a more well balanced team that can handle multiple types of attacks, both offensively and defensively. You should have all your demons in your party have resistances/reflect/absorb to all 4 of the major types.
It's really not a big deal, and SMT IV was my first SMT. I was a noob. If striking first is whats giving you so much trouble, it's because you're doing other things wrong, trust me. Do what I did before I started and take a few hours to just go online and research the mechanics, even if you think you know them.
















