| Smeags said: Fun fact: I paid Leadified and Cone to reply to this thread. (Thanks for the replies guys. ^_^) |
*whistles innocently*
| Smeags said: Fun fact: I paid Leadified and Cone to reply to this thread. (Thanks for the replies guys. ^_^) |
*whistles innocently*
I dunno. I really enjoyed the combat a lot. Eventually Ori gets stronger and even then launching enemies around and deflecting projectiles is very satisfying.
I also found the difficulty balnced enough and the temple escape sequences were a test of patience and super thrilling. To be fair though did not take me many tries to beat them.
Oh yeah, the locking is a little annoying. Couldn't go back to the second temple so I had to use a fix to transport me there. 
As for the game locking you at the end, I don't like it, but IGN review warned me beforehand so I made sure to 100% before going to the fire temple.
I love this game.


| morenoingrato said: I dunno. I really enjoyed the combat a lot. Eventually Ori gets stronger and even then launching enemies around and deflecting projectiles is very satisfying. I also found the difficulty balnced enough and the temple escape sequences were a test of patience and super thrilling. To be fair though did not take me many tries to beat them. Oh yeah, the locking is a little annoying. Couldn't go back to the second temple so I had to use a fix to transport me there. ![]() As for the game locking you at the end, I don't like it, but IGN review warned me beforehand so I made sure to 100% before going to the fire temple. I love this game. |
I think that a simple warning before crossing points of no return would fix a lot.
Signature goes here!
Interesting review. I actually had no idea that this was a metroidvania style game, which is also one of my favorite genres. I seem to only really finish these kinds of games unfortunately because other genres tend to get too complicated.
Anyway, shining review. I'll get it on PC, if it's on PC.


| theprof00 said: Interesting review. I actually had no idea that this was a metroidvania style game, which is also one of my favorite genres. I seem to only really finish these kinds of games unfortunately because other genres tend to get too complicated. Anyway, shining review. I'll get it on PC, if it's on PC. |
It is. I played it on Steam.
| TruckOSaurus said: I think that a simple warning before crossing points of no return would fix a lot. |
Yeah.
For example, in the Forlorn Ruins, once you get to a certain point you can either head up or to the right. The game doesn't tell you whether the exit is in one area or another, so I assumed the finale would be at the very right (since at this point in the map we're already heading left ro right). That wasn't the case, and instead I got an autosave and a direct lead in to that temple exit sequence. And because of that autosave I couldn't load a previous save and explore the rest of the area.
Next time I suppose (and hope).
@Prof
Thank you my good sir! Metroidvanias are the bees knees, and Ori is certainly a quality entry into the genre. ^_^