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Rate Platina's Reign

10 15 62.50%
 
9 3 12.50%
 
8 0 0%
 
7 0 0%
 
6 1 4.17%
 
5 3 12.50%
 
4 1 4.17%
 
3 0 0%
 
2 0 0%
 
1 1 4.17%
 
Total:24
Teeqoz said:
If I play with the jr. I can easily get more points on the losing team than an E-litre on. the winning team... Imcetive to win or not doesn't matter when I'll move on in the tourney (in this scenario) while the E-litre doesn't. Honestly, either we should have set teams, and the winning team goes on, or the whole tourney is just botched from the get go. Or you're gonna have to rethink the scoring system.

People shouldn't be using snipers anyway, they're overpowered and ruin the fun of everyone else.

I'm really tired of people camping on Arowana Mall, Blackbelly Skatepark and Moray Towers.



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Samus Aran said:
Teeqoz said:
If I play with the jr. I can easily get more points on the losing team than an E-litre on. the winning team... Imcetive to win or not doesn't matter when I'll move on in the tourney (in this scenario) while the E-litre doesn't. Honestly, either we should have set teams, and the winning team goes on, or the whole tourney is just botched from the get go. Or you're gonna have to rethink the scoring system.

People shouldn't be using snipers anyway, they're overpowered and ruin the fun of everyone else.

I'm really tired of people camping on Arowana Mall, Blackbelly Skatepark and Moray Towers.


Still, using a point based system is a disadvatage for nearly every weapon not named Aerospray and Jr.



Platina said:

Scoring for Splatoon in Turf Wars is based on the number of points you earned, so it's not really made up by me. And like I have said, the incentive for winning is still their, because the bonus points are still included

If I changed the scoring system to your kdr, it wouldn't work as inking turf is basically useless and winning overall doesn't mean anything :/


It's based on who has the most paint on the ground when time runs out, that's how you win Turf War. Also I remember going over all this already, and since you were still going to use these rules anyway means repeating myself wont make a difference, so I'll stop here. If I feel like using a Blaster, Charger, or any other less effective ink spreading weapons come tournament time I'll simply not join.



Again, creating teams for this mode isn't the best way to go since we would either have to 1) Have random teams or 2) Have teams picked out

Having random teams will not be 'fair' as there could be a team that so happens to be really stacked while another team has people still improving. Having teams picked out is something I would like to avoid as it may seem unfair when the teams are preset and could lead to all sorts of messy situations.

We have been considering another method for scoring (Team Wins, namely) but will go with this method to see how it ends up. If changes are needed, we will rethink over the rules



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KyleeStrutt said:

Is that a new map at the start of the trailer?



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Platina said:
Again, creating teams for this mode isn't the best way to go since we would either have to 1) Have random teams or 2) Have teams picked out

Having random teams will not be 'fair' as there could be a team that so happens to be really stacked while another team has people still improving. Having teams picked out is something I would like to avoid as it may seem unfair when the teams are preset and could lead to all sorts of messy situations.

We have been considering another method for scoring (Team Wins, namely) but will go with this method to see how it ends up. If changes are needed, we will rethink over the rules


Let's just pretend how good your team is doesn't matter when using individual points to decide who wins.... Because the support you get from your team certainly doesn't help you in having a better match pointwise as well....

/s

Given how obviously disadvantaged a lot of weapons are (.96 gal, .52 gal, Blasters, Chargers, (Gold) Dynamo Rollers etc.) I'd say it's rather obvious your system needs changing, there's no "if" on that matter.



Just got the Monado armour and upgraded it to level 9 already. :p

Mechonis Field is epic!



just finished Xenoblade Chronicles.  5 superbosses, 232 affinity coins. story as well, maybe 25% of all those missing advanced arts aren't been dropped.  unlocked all skill arts but Fiora and a few others didn't have their 5th skill tree as completed.  Party affinity max, level max, etc.

Overall I'm satisfied with my gameplay and it clocked 194 hours.  I know I could have done all these at the NG+ with the new weapon of Shulk but still I'm leaning towards on one full playthrough.  I've missed the 4th level on Galahad Fortress, I'll do it on my 2nd playthrough but I'll move on to a different game from my backlog. 



mZuzek said:
Samus Aran said:

People shouldn't be using snipers anyway, they're overpowered

This invalidates your whole post.

The definitive truth is that the only overpowered weapons in Splatoon are the Slosher and the Carbon Roller. And it's true because I think so.


Your post is just as invalid as his.



Teeqoz said:

Let's just pretend how good your team is doesn't matter when using individual points to decide who wins.... Because the support you get from your team certainly doesn't help you in having a better match pointwise as well....

/s

Given how obviously disadvantaged a lot of weapons are (.96 gal, .52 gal, Blasters, Chargers, (Gold) Dynamo Rollers etc.) I'd say it's rather obvious your system needs changing, there's no "if" on that matter.


+1