I knew I wasn't the only one! Guess we just have to get used to it!
Rate Platina's Reign | |||
| 10 | 15 | 62.50% | |
| 9 | 3 | 12.50% | |
| 8 | 0 | 0% | |
| 7 | 0 | 0% | |
| 6 | 1 | 4.17% | |
| 5 | 3 | 12.50% | |
| 4 | 1 | 4.17% | |
| 3 | 0 | 0% | |
| 2 | 0 | 0% | |
| 1 | 1 | 4.17% | |
| Total: | 24 | ||
I knew I wasn't the only one! Guess we just have to get used to it!
| Einsam_Delphin said: So I'll be the first to admit I suicide so much on Bluefin Depot lulz. Even the first grate right in front of the spawn point I fell through many times because with the Blaster I always yolo charge straight at the enemy, but here I just fall straight to my death, failing hard right in front of my teammates! Now I see why they're releasing the harder maps later, because of scrubs like me! xD |
It's not really that hard of a map?
Visually it looks like ass, but it's fun to play on. I'm always dropping mines on good locations. xD
Samus Aran said:
It's not really that hard of a map? Visually it looks like ass, but it's fun to play on. I'm always dropping mines on good locations. xD |
Why are you asking that when evidence was just provided including the post you quoted that it is indeed harder than any map in the initial line-up.
Einsam_Delphin said:
|
Can't see the difficulty on the map tbh.
I fell down once when I was running away from an inkstrike, but that was it.
| Einsam_Delphin said: So I'll be the first to admit I suicide so much on Bluefin Depot lulz. Even the first grate right in front of the spawn point I fell through many times because with the Blaster I always yolo charge straight at the enemy, but here I just fall straight to my death, failing hard right in front of my teammates! Now I see why they're releasing the harder maps later, because of scrubs like me! xD |
Hehe, I fell into the water within the first 10 seconds the first time I played it.
I like the map, but it can be a nightmare when the enemy team has a good E-liter player because the can shoot across the entire middle section (until the wall where you can swim up to your base). I changed my weapon to Splattershot Pro to force them to leave their camping spots with an Inkstrike.

I actually like bluefin depot but my favorite map so far is the skaterpark. I dont know what you guys are on about I never fell into the water yet in bluefin depot. I'd say its hard in splatzone it seems like atleast for me once a team gains control of the zone its so freakin hard to gain control from them
| cycycychris said: Remember that harvest moon game that got announced for wii u, will it sounds like it's going to suck. Natsume had a short demo for Harvest Moon: Seeds of Memories running at its E3 2015 booth last week. PC Gamer saw it in action, and has shared some details about what was shown. Read on below for a quick summary. – E3 demo was running on the iPad – 1 month into development – Out this winter – Demo was a small town square with a few NPCs to talk to and houses that can’t yet be entered – Farming, dating, getting married, having a kid will be in the full game – Terraforming won’t be back – E3 demo had one other screen available to walk in, with a farm to the east (not built yet) and a mountain to the north (not built yet) – 2D graphics – The team wants to go back to the classic 16-bit style of the older Harvest Moon games – 3D models flattened into 2D objects – All versions will look the same – Natsume is planning to add features to Seeds of Memories for the Wii U/PC releases over mobile – Wii U and PC versions will cost more than the iPad one – Devs are still discussing what features will be http://nintendoeverything.com/harvest-moon-seeds-of-memories-details/ |
Never was into Natsume's Harvest Moon games... the only ones I played were developed by Marvelous so I never thought this game would be that good :/
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| cycycychris said: Remember that harvest moon game that got announced for wii u, will it sounds like it's going to suck. Natsume had a short demo for Harvest Moon: Seeds of Memories running at its E3 2015 booth last week. PC Gamer saw it in action, and has shared some details about what was shown. Read on below for a quick summary. – E3 demo was running on the iPad – 1 month into development – Out this winter – Demo was a small town square with a few NPCs to talk to and houses that can’t yet be entered – Farming, dating, getting married, having a kid will be in the full game – Terraforming won’t be back – E3 demo had one other screen available to walk in, with a farm to the east (not built yet) and a mountain to the north (not built yet) – 2D graphics – The team wants to go back to the classic 16-bit style of the older Harvest Moon games – 3D models flattened into 2D objects – All versions will look the same – Natsume is planning to add features to Seeds of Memories for the Wii U/PC releases over mobile – Wii U and PC versions will cost more than the iPad one – Devs are still discussing what features will be http://nintendoeverything.com/harvest-moon-seeds-of-memories-details/ |
Dang, the amount of development time probably means this game is bound to suck. :/
"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."
RolStoppable said:
Current indicators are pointing towards Nintendo replacing both the Wii U and 3DS in late 2016. |
Personally, that's what i believe it will happen.
Nothing weird about it. They did the same with the GBA and GC.

Samus Aran said:
Can't see the difficulty on the map tbh. |
You can't see the post we just made? You can't just look at the map and see how many places there are to fall through compared to stages like Urchin Underpass? Cmon now! You may not have fallen as much but doesn't mean the stage isn't harder.