By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - General - iPhone SDK backlash(or "would Apple be as monopolistic as MS if it could?")

@ bigfatj




Also I see both companies taking technology that has been ignored by the original developers (GUI, Mouse, DOS, touch screen tech by both, touch screen monitors have been avalibe for ever surfaces seems to be a regresion in my mind but at least they are trying) and then refining it and marketing it. thats how the ipod came about and itunes, finalcut, IE, and windows itself was based on apples OS, which was based on a design done by xerox which apple bought... MS took theirs then later got scully to agree to a contract...

was not online gaming in 1995 mainly done on windows boxes. they just moved it to the dreamcast and then the xbox line.

Apple introduced usb when no one esle was doing it, also got ride of 3.5 floppies first (remeber the first imac).



come play minecraft @  mcg.hansrotech.com

minecraft name: hansrotec

XBL name: Goddog

Around the Network
goddog said:
@ bigfatj




Also I see both companies taking technology that has been ignored by the original developers (GUI, Mouse, DOS, touch screen tech by both, touch screen monitors have been avalibe for ever surfaces seems to be a regresion in my mind but at least they are trying) and then refining it and marketing it. thats how the ipod came about and itunes, finalcut, IE, and windows itself was based on apples OS, which was based on a design done by xerox which apple bought... MS took theirs then later got scully to agree to a contract...

was not online gaming in 1995 mainly done on windows boxes. they just moved it to the dreamcast and then the xbox line.

Apple introduced usb when no one esle was doing it, also got ride of 3.5 floppies first (remeber the first imac).

There is a lot wrong with this post but I won't be too hard since the overall message is correct

 

The USB 1.0 specification was introduced in November 1995. USB was promoted by Intel (UHCI and open software stack), Microsoft (Windows software stack), Philips (Hub, USB-Audio), and US Robotics.

 

Apple was the first to implement Firewire not USB.

 

Apple never bought the rights to Xerox PARC they outright coppied the Xerox STAR to create the Apple Lisa. Xerox waited to long to sue them which they did in late 80's

http://www.me.utexas.edu/~me179/topics/copyright/case2articles/case2article5.html 

Xerox sued Apple in December, seeking more than $150 million in damages. It asserted that the screen display of Apple's Macintosh computer unlawfully used copyrighted technology that Xerox had developed and incorporated in a computer called the Star, which was introduced in 1981, three years before the Macintosh.

 Furthermore in the mid 70's Xerox was hit with antitrust violations that limited what it could and could not patent. Essentially enabling MS to steal most of its OS with violating it. Apple did eventually lose the lawsuit but it took years for that to happen.

 Final Cut was brought about because Apple actively seeked Adobe employess offering much better wages that Adobe wasn't willing to pay.

 

Their is a bunch of other things in here that you have wrong but the message is correct neither MS nor Apple innovate and both copy the hell out of competition.



The SDK is fine. Some limitations but people are complaining because that's what people do, they freaking complain.

Apple is trying to keep the device secure, that's all. They allow VoIP on WiFi, just not over Edge. It would be funny to use the unlimited ATT data plan to make VoIP phone calls and not use any minutes ;) But ATT would not be too happy with that.

Also, emulators, virtual machines and browsers are not permitted because they open the platform to applications outside that would not be distributed/authorized by Apple, it makes sense to keep my iPhone running well and without crappy virus and malware.

Does anyone complain about MS/Sony and Nintendo when they protect their systems the same way? Would Sony, Ms or Nintendo allow 3rd party browsers or emulators or Java on their systems? Not likelly.

BTW: The SDK is awesome, I'm really happy I know Objective-C/Cocoa/OpenGL and OpenAL pretty well ;)

 



PSN ID: krik

Optimistic predictions for 2008 (Feb 5 2008): Wii = 20M, PS3 = 14M, X360 = 9.5M

 

sorry i misstated what i ment with usb, it was an uncommon sight in PC computers untill after apple iplemented it on their productline

as for parc you are right they were sued, but that was over the contract negotiation regarding the stock purchase that was used to gain acese to parc, the contract was finnished in 1983, the release year of lisa

did not know about the xerox anti trust case thank you for that info

Final cut was also introduced after adobe premier was listed as discontinued for the mac os due to the osX switch, but you are right on the employee hiring



come play minecraft @  mcg.hansrotech.com

minecraft name: hansrotec

XBL name: Goddog

I think it is a valid question. If Apple were as big as Microsoft and had the same influence on the corporate world, would it be as domineering and evil as Microsoft?

Nintendo today is often seen as the "apple" of the console gaming market today, since it is fighting against two huge companies in Sony and Microsoft. But remember back during the NES days when Nintendo had pretty much free reign over the content of its third party games.

If Nintendo didn't agree with the game's quality, then it would not have been released.



 

 

 

Around the Network
krik said:

(...)

Apple is trying to keep the device secure, that's all. They allow VoIP on WiFi, just not over Edge. It would be funny to use the unlimited ATT data plan to make VoIP phone calls and not use any minutes ;) But ATT would not be too happy with that.

(...) 


Well maybe they shouldn't sell that plan as "unlimited" then? Don't get me wrong, I know perfectly well why they can't offer a truly unlimited plan before technical limitations start causing chaos in the network. What I'm complaining about is the marketing side of the issue. Unlimited is unlimited, limited is not unlimited.

 



My Mario Kart Wii friend code: 2707-1866-0957

As part of their defense, Microsoft and Hewlett-Packard are seeking to get Apple's copyrights declared invalid. They are expected to point toward Xerox's development of many of the techniques used in the Macintosh. That case is also being handled by Judge Walker, a new judge who took over the docket of Judge William W. Schwarzer, who left recently to become director of the Federal Judicial Center in Washington.

Xerox sued Apple in December, seeking more than $150 million in damages. It asserted that the screen display of Apple's Macintosh computer unlawfully used copyrighted technology that Xerox had developed and incorporated in a computer called the Star, which was introduced in 1981, three years before the Macintosh.


They were sued over a copyright vioolation of the STAR. It was not a contract violation. I have worked with and known many people involved with the PARC system personaly. Many are expert witness today. Apple stole from PARC outright and even though some did eventually work for Apple in the early 90's and helped develop the ColorFLO for apple they were really PO'd about the company not taking a more proactive stance on its copyrights.

The Xerox case was brought about because Apple Sued HP and MS both of whom copied from XEROX. The main justification of the suit was that apple was suing other companies based on Xerox's patents which was kind of a tipping point.


As for obtaining the rights to the GUI before this lawsuit. I have never seen anything factually based about that and have never heard it from PARC employees(even ones like Gerald Murch who worked for a people for a bit). I have only seen a few random posts on the internet made in comment sections.

Reggienator,
Nintnedo did have aMonopoly they got sued and sued everyone as well. Tengen won their rights to publish on the NES after a really nasty lawsuit. However it was these same regulations that bought hte industry back and reducing shovelware. A company could prduce more than 5 games a year but they had to create a new studio to do so Hence stuff like Ultra. Having to go through Nintendo also menat that the same game wasn't released 12-15 times a month like the Atari and Intellivision had. Unfortuanately it also had the effect of greater censorship. Atari Games were very much like the silent films. Mostly tame but some were very adult and no requirement to seperate the two in the store. Nintendo went overboard with this with Mortal Kombat(sweat wth?) Thank god for the Genesis and Competetion although the SNES is still my favorite system of all time.



NJ5 said:
krik said:

(...)

Apple is trying to keep the device secure, that's all. They allow VoIP on WiFi, just not over Edge. It would be funny to use the unlimited ATT data plan to make VoIP phone calls and not use any minutes ;) But ATT would not be too happy with that.

(...)


Well maybe they shouldn't sell that plan as "unlimited" then? Don't get me wrong, I know perfectly well why they can't offer a truly unlimited plan before technical limitations start causing chaos in the network. What I'm complaining about is the marketing side of the issue. Unlimited is unlimited, limited is not unlimited.

 


 It's unlimited bandwidth useage, not unlimted application useage. You are still limited how you use the unlimited bandwidth data plan.



PSN ID: krik

Optimistic predictions for 2008 (Feb 5 2008): Wii = 20M, PS3 = 14M, X360 = 9.5M

 

krik said:
NJ5 said:
krik said:

(...)

Apple is trying to keep the device secure, that's all. They allow VoIP on WiFi, just not over Edge. It would be funny to use the unlimited ATT data plan to make VoIP phone calls and not use any minutes ;) But ATT would not be too happy with that.

(...)


Well maybe they shouldn't sell that plan as "unlimited" then? Don't get me wrong, I know perfectly well why they can't offer a truly unlimited plan before technical limitations start causing chaos in the network. What I'm complaining about is the marketing side of the issue. Unlimited is unlimited, limited is not unlimited.

 


It's unlimited bandwidth useage, not unlimted application useage. You are still limited how you use the unlimited bandwidth data plan.


So what applications do they allow? Is this page correct when it says "unlimited" only applies to email/web?

 



My Mario Kart Wii friend code: 2707-1866-0957

Those restrictions are fairly insignificant. I don't see why everyone is so up in arms about them.