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Forums - Gaming - Who will win the virtual reality battle?

 

Who will win the virtual reality battle?

Sony Project Morpheus 75 68.18%
 
HTC Vive 3 2.73%
 
Samsung Gear VR 1 0.91%
 
Ocolus Rift 15 13.64%
 
Microsoft HoloLens 10 9.09%
 
Carl Zeiss VR One 2 1.82%
 
Avegant Glyph 0 0%
 
Razer OSVR 1 0.91%
 
Google Cardboard 3 2.73%
 
Archos VR Headset 0 0%
 
Total:110

Who will win the virtual reality battle?

VR headsets:

Sony Project Morpheus
HTC Vive
Samsung Gear VR
Ocolus Rift
Microsoft HoloLens
Carl Zeiss VR One
Avegant Glyph
Razer OSVR
Google Cardboard
Archos VR Headset



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I will go with Sony Project Morpheus -> Sony already dominates the console market, this is a big advantage which will convince the Playstation gamer to buy Project Morpheus.



So many models already!? They better make sure VR becomes popular!



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

none... it will flop again...



It's too early to tell. Anything can happen from this point on.



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well, Google Cardboard will probably see the highest unit sales and maybe dissuade many people from buying more sophisticated VR sets, because the experience with that is less than stellar



generic-user-1 said:
none... it will flop again...


I second this. The tech will be too expensive for nothing but novelty gameplay. I can't see any VR going mainstream and succeeding.



Sony Project Morpheus and Samsung Gear VR. Both will have mainstream appeal. Sony for traditional use, Gear VR for small and cheap experiences for the huge mobile market.

Oculus doesn't have mainstream appeal. When was the last time a pc peripheral hyped the hell out of everyone?

Project Morpheus will have Sony AAA studios' backing, Sony's marketing and PS4's success behind it.

Basically Morpheus will launch with much fanfare and hype, taking advantage of the growing shelf space for PS4 at retail while Oculus has to rely mostly on indies and online sales.



generic-user-1 said:
none... it will flop again...


danasider said:
generic-user-1 said:
none... it will flop again...


I second this. The tech will be too expensive for nothing but novelty gameplay. I can't see any VR going mainstream and succeeding.


i ont think the tech is developed enough.i worked a lot with a VG headset in university last year, and well it worked well, but it costed the university 5k for the headset and 1k for the pc behind it...