I'm not sure where people are getting the idea of multiple platforms.
Do people not realize that 3ds and wiiU are already on the same ecosystem?


I'm not sure where people are getting the idea of multiple platforms.
Do people not realize that 3ds and wiiU are already on the same ecosystem?


Materia-Blade said:
Not even close. Wii U, x1 and ps4 jump from the 7th gen are 3x, 6x and 9x respectively. "As for 3rd parties and power - if you have all 3 systems that have the same architecture, 2 of them in the same ballpark, and for 3rd all they have to do is lower resolution and few settings (which is what I and some others are suggesting), then yes, they will make ports, because they would be very easy to make." The ps4 and x1 aren't exactly in the same ballpark unless you think the wii u is in the same ballpark as x1. But 3rd parties already have what you mentioned. they could lower resolution and a few things for wii u but they don't. |
Hahaha...yeah, as I said, Zero999 all over again. Sorry, but over and out.
| Ka-pi96 said: I'm pretty sure it isn't that easy to just scale games up and down... |
We have games with variable resolution in real time that adjust based in the load and number of things in the screen... In real time.
Its not hard to build 3 or 4 fixed settings for those different hw levels, the engines are all scalable nowadays.
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Proudest Platinums - BF: Bad Company, Killzone 2 , Battlefield 3 and GTA4
I love the idea of having multiple different platforms with the same or at least overlapping game libraries! This would solve the problem that Nintendo had developing the WiiU: Make a system that appeals to two completely different audiences, to both get the casual gamers on board again and make hardcore gamers happy...
It would be interesting how third parties react to it, though. If only the flagship console had enough power to run AAA titles and the user base was divided on many different hardwares it might put off third parties again... On the other hand I am skeptical if an exclusive "casual console" would sell. It would probably be highly dependent on the pricing...
Anyway, I could imagine Nintendo profiting of a shared software platform by making a dedicated tablet with the processor built inside. A gaming tablet offering Nintendo games as well as other games from an app store would sell like hotcakes among young gamers! It would be portable - unlike the WiiU gamepad - and they could make it possible to use it on the TV at home, too, or even as a WiiU-gamepad-like controller for another Nintendo hardware!
| theprof00 said: I'm not sure where people are getting the idea of multiple platforms. Do people not realize that 3ds and wiiU are already on the same ecosystem? |
Iwata himself, he said that currently they have a hard time supporting two seperate platforms due to difference in architecture but going forward they plan to have a unified architecture and it's possible that they might increase the number of form factors available.
No they really arent, they are two completely different devices that have completely different software libraries.
When the herd loses its way, the shepard must kill the bull that leads them astray.
zorg1000 said:
No they really arent, they are two completely different devices that have completely different software libraries. |
Apologies, you're right. It's just software emulation.
Let me rephrase
I'm not sure why people are taking NX and running with it towards 3 new platform "speculations". Don't be mistaken, it's not that they're wrong, it's that the question doesn't make sense.
Iwata SAID that moving forward they are going to try and integrate all their platforms to share architecture, additionally something more in line with the market (not powerPC). We already know that. What kind of hypothesis is it to question the existence of things that are already announced???
We KNOW that the next systems they release are going to be inline. When the next DS successor comes out, it will have shared architecture with the new "NX" system, and so will the next home console.
I just don't understand the point of saying things like "what if there are more than 2 NX hardware variants". Why call them variants? Why is this even a question?
They are not "variants". They are just consoles with shared architecture. Would you call PC an Xbox variant? No. They share architecture and ecosystem and it ends there.
There's so much analysis here with conclusions about things we already know.
We KNOW they want to create a platform like Apple Store
We KNOW they will be releasing hardware with inline architecture
We KNOW all of this already.


| theprof00 said: Apologies, you're right. It's just software emulation. Let me rephrase I'm not sure why people are taking NX and running with it towards 3 new platform "speculations". Don't be mistaken, it's not that they're wrong, it's that the question doesn't make sense. Iwata SAID that moving forward they are going to try and integrate all their platforms to share architecture, additionally something more in line with the market (not powerPC). We already know that. What kind of hypothesis is it to question the existence of things that are already announced??? We KNOW that the next systems they release are going to be inline. When the next DS successor comes out, it will have shared architecture with the new "NX" system, and so will the next home console. I just don't understand the point of saying things like "what if there are more than 2 NX hardware variants". Why call them variants? Why is this even a question? They are not "variants". They are just consoles with shared architecture. Would you call PC an Xbox variant? No. They share architecture and ecosystem and it ends there. There's so much analysis here with conclusions about things we already know. We KNOW they want to create a platform like Apple Store |
How do the PC and XBox share an ecosystem together? Because of PC ports?
Because I sure as hell can't use Steam on XBox...
Hynad said:
How do the PC and XBox share an ecosystem together? Because of PC ports? |
Because cross-play. And architecture. Developers even say it's easy to program for xbox because the architectures are so similar that it makes porting extremely easy.


theprof00 said:
Because cross-play. And architecture. Developers even say it's easy to program for xbox because the architectures are so similar that it makes porting extremely easy. |
You explained the architecture part. Not the ecosystem one.
| shikamaru317 said: That would be interesting, but scaling the same library of games so they can run on all 3 systems would be challenging. there's a big power difference between 500 gflops and 2.4-3.6 tflops. |
Wait... You think the new console will be between 2.4 and 3.6 TFLOPS?