DolPhanTendo said:
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Starfox I might get, and splatoon as well depending on reviews. I was speaking in terms of "must have" games and XCX and zelda combo seemed pretty seemed great.
DolPhanTendo said:
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Starfox I might get, and splatoon as well depending on reviews. I was speaking in terms of "must have" games and XCX and zelda combo seemed pretty seemed great.
fireburn95 said:
I was talking sales wise, but even game wise, hell its gonna be a grim year. Pokken wont appeal to the majority, GTAV is obviously not coming to wii u, crytek partnering with nintendo would be an absolute miracle, of which rarely happens, Dragon quest just had a game released so it will be a while before the next is announced and they seem to be edging towards playstation, almost all third party publishers have abandoned wii u (even ubisoft said watchdogs is there last Mature-rated wii u game) The only hope is Splatoon and Star fox. Star fox isnt really that popular any more so wont cause much a stir, Splatoon if marketed correctly could be picked up by quite a few, but nintendo often fail with marketing new IP's so we must see. |
Splatoon, Yoshi, Star Fox, Devil's Third, Xenoblade X, Mario Maker for the last 6-7 months of the year ... looks OK to me.
Pretty standard Nintendo year all around. Probably above average actually.
Wii U is going to be a sales dud no matter what, it's going to be Nintendo's worst selling console and Nintendo knows that. So like it's not like there's some "OMG! Save the Wii U!" pressure on Nintendo. If Smash and Mario Kart didn't do it, nothing will.
Soundwave said:
Pretty standard Nintendo year all around. Probably above average actually. Wii U is going to be a sales dud no matter what, it's going to be Nintendo's worst selling console and Nintendo knows that. So like it's not like there's some "OMG! Save the Wii U!" pressure on Nintendo. If Smash and Mario Kart didn't do it, nothing will. |
6 games doesnt impress at all, especially to a casual consumer, of which there is probably more than the core wii u crowd. Mario maker wont appeal to a lot of people. Star fox doesnt appeal to a lot of people. xenoblade isn't really a western-targeted game. The only thing that would attract the casual is Yoshi and splatoon. Yoshi probably will sell ok for a nintendo game, splatoon heavily relies on marketing.
If I still had my wii u, splatoon is the only game i'd get from that list.
So an other Zelda game 2015 confirmed. HD version, so this really does mean the wii u is still kicking. In2016.
old skool
fireburn95 said:
If I still had my wii u, splatoon is the only game i'd get from that list. |
That audience doesn't give a crap about the Wii U one way or another.
7-9 Nintendo published games for a Nintendo console in a year is about average.
Has been for the last ... oh .... 20 years.
Maybe Wii U fanatics should stop playing the "woe is me!" card and actually start buying games with someone other than Mario or Link on the box.
Bayonetta 2 is terrific, Captain Toad is just fine, Wonderful 101 was overlooked, so was Donkey Kong Country: Tropical Freeze and no doubt these same people will probably pass on things like Devil's Third and even Xenoblade X as well.
There's life outside of Mario/Zelda Wii U fans. Try something else for a change, you're not going to die.
Also i wish Nintendo would just localize Project Zero 5, that game could fill a gap.

Soundwave said:
7-9 Nintendo published games for a Nintendo console in a year is about average. Has been for the last ... oh .... 20 years. Maybe Wii U fanatics should stop playing the "woe is me!" card and actually start buying games with someone other than Mario or Link on the box. Bayonetta 2 is terrific, Captain Toad is just fine, Wonderful 101 was overlooked, so was Donkey Kong Country: Tropical Freeze and no doubt these same people will probably pass on things like Devil's Third and even Xenoblade X as well. There's life outside of Mario/Zelda Wii U fans. Try something else for a change, you're not going to die. |
Dont blame ninty fans - Nintendo absolutely failed to market this console. The way I see it, wii u and vita suffer from the same thing. It doesn't know what the f it is supposed to be. The vita was marketed as console-quality games on the go. So people waited for that console quality, and we never really got it, bar a couple of games. If vita had initially positioned itself as a 'games on the go' device and touted the breadth of Japanese, indie, RPG and platformer games, it would have reached the audience that it currently is trying to sell to now.
Wii U did the same. Ninty suffered from losing the average joe consumer like me from the wii, but the wii u came and marketed it self as a haven for third parties, key third-party developer exclusives and a greater focus on AAA. It ultimately got shoddy ports of ps3/360 games with lame controller-features, no good (non-nintendo) launch titles and failed to continue getting AAA titles consistently. Pikmin and W101 is all good, but there is not a market outside of the core and the niche, and so wii u early-on suffered from what wii was suffering from in the latter years.
So nintendos 7 million or so wii u owners last year consisted of some hardcore nintendo fans, early fans who expected AAA and the 'casuals of the wii' that stuck with the wii brand. Three different markets segmented on the wii u, the non-nintendo segments were too small, ultimately now, non nintendo games just dont sell well because they are not the games the fans that nintendo managed to adopt wanted.
phew, just my 2 cents