So I did the whole midnight launch thing last night and brought Brawl home and then played it until about 4AM (stupid time change). I got up this morning and played it some more and don't get me wrong, I love the game, but Subspace Emissary isn't very good.
Now before you all hand me out to draw, the smash parts are great, the cut scenes and animations are brilliant (Ridley cut scene is *awesome*), and even the stickers are fun but the platforming is pure shit.
The frustrations from some of the platforming parts of the game just really bring down the whole thing. And after thinking about it a little more it really reminds of old school Nintendo platformers. Not the godly good platformers like Super Mario Bros 3, but more like the crappy ones like Bugs Bunny BirthdayBash, the Adams Family, or any other platformers that might set the Angry Video Game Nerd off on a rant.
They have terrible platforming parts with the bouncy things, they have rooms that just drop you into fire, a lot of the screen moving bits are terrible, sometimes they just expect you to know what to do, they are terribly repetitive, and so on. It's like they warped themselves back to the 80's when level designers didn't exist and they just let the programmers make the levels.
Subspace Emissary isn't a total waste in that I don't want the 4 hours of my life back like I do with Lost: The Game but it definitely isn't really good. And of course everything else in the game more than makes up for it.