JEMC said:
The Gamepad was useful in some aspects, but it failed to attract users and, in the end, has become more of a problem than an asset. Because of that and because it's possible that NX won't be backwards compatible with Wii and Wii U games, Nintendo could use it was an oportunity to go back to a more traditional controller. Besides, didn't they say that they would focus on their tradicional customers? That points more towards a traditional console experience than what the Wii and Wii U offered.
But if they do include a screen on its controller, they need to make it right. The Gamepad is too bulky, the NX controller needs to be smaller and more compact, even if that means using a smaller screen.
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Depends on who they define as their traditional customers. I understood the quotes from Miyamoto, of wanting to move away from casual gamers towards the core gamer, to be a "no more Wii Fit" kinda thing and not a "more challenge and old school gaming" thing. They still see kids as their main target group, and their consoles as toys, so most games tend to be pretty easy for seasoned players.
But you're probably right. As a traditional Nintendo gamer, being with Nintendo since the NES (only skipped Wii & DS), I'd probably also take a console with a traditional controller without the extra screen. Traditional Nintendo gamers are there for the Nintendo IP, so they'll probably come as long as Nintendo doesn't screw their IPs up.
But I'd prefer to have a controller with a screen, because I think there are still many things that could be improved or done with a (or multiple) second screen controller(s) with more capable hardware.
As you said, Nintendo would have to fix the issues some people had, like making the controller more comfortable (smaller), improving battery life, adding analog shoulder buttons and making the screen more responsive.
But if they toss the second screen I know I'll miss:
-browsing or typing on the Gamepad
-starting games/apps (while watching TV and switching over once I see the Wii U is ready)
-the good uses of the gamepad in games (tension in ZombiU, Inventory and hacking mini game in Deus Ex, level creation in Mario Maker, jumping to players in Splatoon, Inventory and Map in Windwaker HD, interactive Map in Xenoblade X)
-playing virtual console games while listening to the TV (Music, News, waiting for a specific show)
I fear without the Gamepad Nintendo will probably throw in some other gimmick, to differentiate themselves from Sony and Microsoft, that will alienate them from the competitors customers, and gain nothing from it.