S.T.A.G.E. said: Everything I said is based on an article i've read. I didnt have a problem with last gen ports until devs stressed the important of the current gen versions. I am also not talking about the profit because without the last gen consoles Tomb Raider 2 would've sold less than half of what Uncharted sold on one platform while being on five if the devs waited for next gen. Crystal Dynamics stated that Tomb Raider 2 is being developed by a second team and that the integrity of the Xbox One version of the game will not be harmed : FACT Mortal Kombat's last gen ports got pushed back: FACT Titanfall was developed by a second team for the 360: FACT I'm not stating the reasons based on my personal opinon, but rather from what i've gathered from devs. Personally I don't care unless the game is good. despite the profitability of launching on multiple consoles in a cross gen style it leaves the door open. Not once did you see me write " I think", "I feel" or "in my opinion". I would play Tomb Raider on the or Last of Us on the PS3 without a problem. I am just responding to what the developers seem to have come to the conclusion of based on how fans react and how development schedules and finances are concerned. |
You said ports take double the time and double the work: OPINION and WRONG
You said ports are too costly and gimps games: OPINION and WRONG
You said last gen ports need to be cut after two years: OPINION and WRONG.
Even though you didn't say "I think," "I feel," or "in my opinion" you still gave opinions: FACT
Here's my argument in a nutshell. Cross gen games are good for users who aren't interested in upgrading yet. Whether or not publishers should do them depends on the potential of that game selling on older platforms.
Obviously we don't want studios spreading themselves thin by trying to put their game on many platforms with a small budget. But companies like Ubisoft, EA, Activision, and other major publishers can afford to do it without sacrificing the quality of their 8th gen version.
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