Its so that the developers can put all their efforts in making games for only the current gen instead of splitting their efforts with current gen and last gen
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Why? Because current new games will be vastly more powerful and impressive. That's why.
RolStoppable said: Because they are talking about game quality when they say that. |
Evolve was hated by almost everyone who bought it see the metacritic it got a 4.4 by the users. And dying light got also mediocore reviews too from users and reviewers. Both games also dont look graphicly impressive.
I dont see a reason why the Old Gen versions had to be sacrificed for both titles.
AlfredoTurkey said: Why? Because current new games will be vastly more powerful and impressive. That's why. |
Dying Light and Evolve havent looked impressive at all, graphicly
RolStoppable said:
You don't see it? Developers already have trouble to deliver a good product (although Dying Light's user feedback is more on the positive side) on the limited amount of consoles they work on, but you believe that adding more platforms would improve the quality? That's certainly not how it works. The fewer platforms, the more polished a game can be. Hence why actual exclusives have the highest ceiling and therefore can be the most impressive games on any given system. |
Alien Isolation and Shadow of Mordor were better received than Evolve. Evil Within and Dying Light the same. And you as a nintendo fan shouldnt be happy about someone calling 7th gen to die, it also means there is no possibility at all porting games to the Wii U dueto same PowerPC architecture like the Xbox 360 has.
Ruler said:
Alien Isolation and Shadow of Mordor were better received than Evolve. Evil Within and Dying Light the same. And you as a nintendo fan shouldnt be happy about someone calling 7th gen to die, it also means there is no possibility at all porting games to the Wii U dueto same PowerPC architecture like the Xbox 360 has. |
They don't even port to the Wii U even if there is cross-gen so it doesn't matter if fully move to current gen.
Captain_Yuri said: Its so that the developers can put all their efforts in making games for only the current gen instead of splitting their efforts with current gen and last gen |
Perhaps they could just bring in more people or another studio to handle the last gen port job? Something we've seen on numerous occasions.
Anyhow, it doesn't really matter at this point. Developers are moving away from 7th gen simply because sales have declined. Support is leaving fast in spite of userbase.
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RolStoppable said: You don't see it? Developers already have trouble to deliver a good product (although Dying Light's user feedback is more on the positive side) on the limited amount of consoles they work on, but you believe that adding more platforms would improve the quality? That's certainly not how it works. The fewer platforms, the more polished a game can be. Hence why actual exclusives have the highest ceiling and therefore can be the most impressive games on any given system. |
As I mentioned already, numerous publishers just bring in another studio to handle the last gen ports. Fewer platforms doesn't guarantee higher quality either.
Some of the most enjoyable 8th gen games are multiplat. Maybe that's because those titles aren't focused entirely on pushing cutting edge visuals and put some focus on gameplay.
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Cross-Gen: Limiting Vision for Compatibility
/end thread
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