tokilamockingbrd said: I think all of you are missing the point or have a warped sense of what a review should be. Its seems to you a review should be a way the gaming community can punish a dev which is just wrong. If it is broken at launch the dev will lose sales at the full price point. If the game is fixed or amended they cant undo lost sales. Reviews are for the consumer and in many cases that do not properly do their job. |
Shouldn't you be happy that they are telling the truth? What kind of a job would a reviewer be doing if they neglected to "punish the dev" because they thought it was wrong?
A review is not about stroking the developers ego; they are about educating the consumer, thus an accurate depiction of the game's launch status is necessary. Many of these reviews state quite loud and clear that the game is not worth purchase until the necessary fixes are made. That is all that needs to be said; any subsequent fixes will be covered by the developers social media and the abundance of gaming peripherals we have.
A developer is a business; a corporation. Do we really love a business so much as to need an updated score in order to sleep better at night? If you enjoy the game, then you shouldn't care about a fictional number anyway. It most certainly is not wrong to punish a dev for being lazy. Poor launches should be remembered, not covered up by an updated score. A short time ago in the PS2 era, there were no patches; games were ready at launch. The only reason devs can get away with day 1 broken messes is because of patches.