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Forums - Gaming - Your Developer Dream team

Captain_Yuri said:
thatguymarco said:
Captain_Yuri said:


Who's the guy covering Prompto's head? Is that Nomura?

Yeaa, supposed to be anyway


I actually wouldn't mind if those were the actual characters we got in our party in FFXV. lol



I'm now filled with determination.

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thatguymarco said:


I actually wouldn't mind if those were the actual characters we got in our party in FFXV. lol

Their haircuts are an improvement.



Samus Aran said:

Their haircuts are an improvement.


No fair, Kamiya is cheating.



I'm now filled with determination.

thatguymarco said:
Samus Aran said:

Their haircuts are an improvement.


No fair, Kamiya is cheating.

Comment of the year right here. I actually loled irl.



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fatslob-:O said:
Clyde32 said:

Oh good, what does this have to do with Retro Studios though?

Retro Studios is a subsidary of Nintendo and this means that Miyamoto has a lot of leverage in the projects he's involved with ...


So what does this have to do with Metroid Prime?

 

Nintendo didn't buy Retro until a few months before Metroid Prime released. All the changes Miyamoto made to the game mentioned by Takilla would have to happen before that. All of this was made because he was the producer of the game, not the board of directors.



Samus Aran said:
Ruler said:

Bloodborne is going to have one example where its possible, its sony japan and fromsoftware. Two of the best studios in japan

Hahaha, you're kidding right? Sony's best studios are from the West. Sony of Japan has been rather average with their latest games.

Gravity rush? Knack?



Ruler said:
Samus Aran said:

Hahaha, you're kidding right? Sony's best studios are from the West. Sony of Japan has been rather average with their latest games.

Gravity rush? Knack?

http://www.metacritic.com/game/playstation-4/knack

Gravity Rush is decent from what I heard, but it's still quite a stretch to call them one of the best developers in Japan. Maybe if Team Ico finally released a new game...



Clyde32 said:


So what does this have to do with Metroid Prime?

 

Nintendo didn't buy Retro until a few months before Metroid Prime released. All the changes Miyamoto made to the game mentioned by Takilla would have to happen before that. All of this was made because he was the producer of the game, not the board of directors.

It has everything to do with Metroid Prime ...

Retro Studios was initially a partnership between them and Nintendo. Nintendo had bought Retro Studios well before the release of Metroid Prime which had meant total control of their development from top employees at Nintendo. 

I'm not denying his involvement as a producer of Metroid Prime but you can't exactly discard his influence on the project as a member of the board of directors for Nintendo ...



Getting this thread back on track:

Valve + Bioware

Half-Life RPG anyone?